3D Volumetric Display via Index-Matching Fluid

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Solution Overview

Problem

Current methods for manufacturing physical volumetric representations of virtual three-dimensional objects face challenges in achieving high optical uniformity and visibility, as internal reflections within stacks of substrates can obscure the representation, and existing techniques lack control over opacity and translucency to effectively display color information throughout the depth of the object.

Innovation Solution

A method involving the receipt of cross-sections of a virtual three-dimensional object, printing these cross-sections onto transparent substrates, assembling the substrates with an index-matching fluid to reduce internal reflections, and controlling opacity levels to create a translucent representation that allows for visibility from multiple angles and illumination, enabling the preservation of color information throughout the depth.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If cross-sections are printed onto transparent substrates and assembled into a stack, then a three-dimensional representation is formed, but internal reflections obscure the representation and reduce optical uniformity

Engineering Contradiction:
Improveoptical uniformityVSAvoidinternal reflections
Core Design Contradiction:
Manufacturing precisionVSObject-affected harmful factors

Solution Approach 1:

An index-matching fluid is introduced as an intermediary substance between the transparent substrates to eliminate internal reflections. The fluid's refractive index is matched to that of the substrates, allowing light to pass through interface boundaries without reflection, thereby resolving the optical uniformity problem while maintaining the stacked substrate structure

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The refractive index parameter of the medium between substrates is changed from air (or vacuum) to an index-matching fluid with a specific refractive index that matches the substrates. This parameter change eliminates the optical impedance mismatch at interfaces, removing internal reflections and achieving optical uniformity throughout the stack

Inventive Principle:
Principle #35Parameter changes

2Ease of manufacture

If traditional manufacturing methods are used, then production is simpler, but control over opacity and translucency is lacking

Engineering Contradiction:
Improvemanufacturing simplicityVSAvoidopacity control
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

Different regions of the cross-section images are assigned different opacity values during the printing process. This allows specific areas to be transparent, translucent, or opaque based on the desired visual effect, enabling precise control over light transmission properties while maintaining the overall manufacturing process

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

Opacity and translucency properties are predetermined and encoded into the digital cross-section data before printing. This preliminary specification of optical properties allows the manufacturing process to automatically apply the correct opacity levels during printing, achieving precise optical control without complicating the manufacturing steps

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If cross-sections are printed with high opacity, then color information is preserved, but visibility from multiple angles is reduced

Engineering Contradiction:
Improvecolor information preservationVSAvoidmulti-angle visibility
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The opacity parameter is varied across different regions of the cross-sections based on the type of information being displayed. Color-critical regions use higher opacity to preserve color information, while regions requiring multi-angle visibility use lower opacity. This parametric control allows simultaneous optimization of both color preservation and viewing accessibility

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The method produces a physically stable and optically uniform three-dimensional representation that enhances visibility and maintains color information, allowing for multi-angle viewing and illumination, thereby overcoming the limitations of internal reflections and opacity control in existing technologies.

Implementation Method 1

introducing a transparent fluid to interstices between substrates in the stack, an index of refraction of the transparent fluid approximating an index of refraction of a substrate in the set of substrates

Methodology Applied
Scientific EffectRefraction: Refraction

Data Source

PatentUS9630365B2Method for manufacturing a physical volumetric representation of a virtual three-dimensional object
Publication Date: 2017.04.25 LOOKING GLASS FACTORY INC
  • US9630365B2 patent drawing
  • US9630365B2 patent drawing
  • US9630365B2 patent drawing

AI summary

One variation of a method for manufacturing a physical volumetric representation of a virtual three-dimensional object includes: slicing the virtual three-dimensional object into a set of virtual layers of discrete virtual thickness; for each virtual layer in the set of virtual layers, selecting a set of cross-sections of a portion of the virtual three-dimensional object within the virtual layer, setting an opacity level for each cross-section, combining the set of cross-sections into a composite cross-section based on an opacity level set for each cross-section, and printing the composite cross-section onto a dominant face of a substrate in a set of substrates; and assembling the set of substrates into a stack, each substrate in the set of substrates positioned within the stack according to a position within the virtual three-dimensional object of a cross-section printed on the substrate.