VR Access Controller for Application Version Authentication
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing methods for deploying three-dimensional content on virtual reality devices lack security in ensuring the correct version of the application is used across different environments, and establishing secure communication links is complex.
Innovation Solution
A method and system involving a cryptographic footprint on virtual reality devices, an identification portal, and an access controller to ensure the correct application version is used by comparing cryptographic footprints across environments, and establishing secure communication links.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the user is trusted to use the correct version of the application on the virtual reality device, then the ease of operation is improved, but the security is worsened as the user could use a version of the application which does not match with the environment
Solution Approach 1:
The patent introduces an access controller as an intermediary component between the virtual reality device and the data platform. This access controller verifies the cryptographic footprint of the application on the virtual reality device against the expected footprint for the selected environment, ensuring that only authorized applications can access the platform without requiring full user trust
2Reliability
If a secured link is created between the virtual reality device and the platform, then the security is improved, but the device complexity increases as the secured link must be managed by the platform operator
Solution Approach 1:
The patent enables the virtual reality device to perform self-verification by comparing its own application's cryptographic footprint against the expected footprint provided by the access controller. This self-service approach eliminates the need for complex manual configuration and management of secured links by platform operators
Solution Approach 2:
The access controller serves as an intermediary that handles the complex authentication and verification processes. It receives the cryptographic footprint from the virtual reality device, compares it with the expected footprint for the selected environment, and grants or denies access accordingly, simplifying the overall system architecture
Data Source
Figure 1
Figure 2
AI summary
The invention relates to a method for allowing at least one virtual reality device (30) to access a data platform (10) of a three-dimensional content system (1), said method comprising in particular the steps of receiving a cryptographic footprint on a control communication link (CCL), receiving a cryptographic footprint of an application stored on the at least one virtual reality device (30) sent by said at least one virtual reality device (30) on a access communication link (ACL), comparing both received cryptographic footprints, sending a network address of a selected application environment and authentication data to the virtual reality device (30) on the access communication link (ACL), creating, by the at least one virtual reality device (30), a secured communication between said at least one virtual reality device (30) and the selected application environment (110).