VR Architectural Design Tool for Real-Time Adaptation

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Solution Overview

Problem

Traditional architectural design tools face challenges with manual revisions, inconsistent dimensions, and structural inaccuracies, leading to delays and inaccuracies, especially when real-time adaptations are required, as they rely on static elements with no structural interdependence.

Innovation Solution

An interactive design tool utilizing a user device with a hardware processor and interface for real-time architectural adaptation in VR, allowing for real-time modifications and adaptations of environments, objects, and avatars through a toolbelt with virtual selection tools, enabling simultaneous multi-user collaboration and efficient data management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional static architectural models are used, then design elements can be created and viewed, but real-time modifications require ending the viewing session, making element-by-element modifications that may take days or weeks, recompiling the model, and scheduling another session

Engineering Contradiction:
Improvereal-time architectural adaptationVSAvoiddesign revision time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent transforms static architectural models into dynamic, programmable environments where elements respond to modifications in real-time. The system uses procedural generation and parametric modeling to automatically update the entire model when any element changes, eliminating the need to manually revise multiple drawings or wait for compilation cycles. This dynamic approach enables continuous viewing sessions with real-time adaptation capability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system pre-establishes structural interdependence relationships and programming logic before design revisions are needed. By defining parametric relationships and automated update rules in advance, the system can instantly propagate changes throughout the model when modifications occur, rather than requiring manual element-by-element updates during the revision process.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If static elements are placed aesthetically relative to each other, then visual design can be achieved, but structural interdependence with respect to each other or the environment is lacking, requiring manual one-by-one adjustments to other elements

Engineering Contradiction:
Improveelement modification easeVSAvoiddimensional consistency
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The system implements automated feedback mechanisms where changes to any architectural element automatically trigger updates to dependent elements through programmed relationships. When an element is modified, the system calculates the impact on structurally related elements and environment interactions, then automatically adjusts them to maintain dimensional consistency and structural integrity, eliminating manual adjustment requirements.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent creates a universal programming framework that applies to all architectural elements regardless of type or location. This unified approach allows the same parametric rules and structural interdependence logic to govern walls, floors, ceilings, and environmental elements simultaneously, ensuring consistent behavior and automatic coordination across the entire model when any element changes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If manual revisions are made to paper drawings, then design changes can be implemented, but significant manual revisions to numerous drawings are required, leading to inconsistencies and loading issues

Engineering Contradiction:
Improvedesign change capabilityVSAvoiddimensional accuracy
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system replaces multiple paper drawings with a single digital parametric model that generates all necessary views and documentation automatically. This master model serves as the authoritative source, and all drawings, elevations, and sections are generated as coordinated copies that update automatically when the model changes, eliminating inconsistencies between multiple drawing sets.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical process of manual drawing revision with automated computational processes. Instead of physically redrawing or manually updating numerous paper drawings, the system uses algorithmic generation and parametric modeling to automatically recalculate and regenerate all architectural documentation when design changes occur, ensuring dimensional accuracy and eliminating human error.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11861267B2Interactive design tool for real-time architectural adaptation
Publication Date: 2024.01.02 MDA COLLECTIVE LLC
  • US11861267B2 patent drawing
  • US11861267B2 patent drawing
  • US11861267B2 patent drawing

AI summary

An interactive design tool may be configured for real-time architectural adaptation. This may include a user device including a hardware processor, physical memory and a user interface. The user device may provide operations to generate a virtual reality (VR) architectural session including a toolbelt with a virtual selection tool for adaptation of at least one of an environment, an object and an avatar. The operations may further include to receive or select a selection spot on the object by a projection between the virtual selection tool and the object, receive or select an adaptation relative to at least one of the object, the environment and the avatar; and display the adaptation to the at least one of the object, the environment and the avatar in real-time during the VR architectural session.