Mixed-Reality VR Assessment Recordings for Automated Skill Verification

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Solution Overview

Problem

Existing user assessments in complex and dangerous environments require skilled instructors and may not accurately identify a worker's skills, leading to inefficiencies and safety concerns.

Innovation Solution

A method and system utilizing a user device to generate a virtual reality (VR) space for user assessments, incorporating a headset, tracking sensor, camera, and user assessment manager to create a mixed-reality recording of user performance, enabling automated authentication and anti-cheating mechanisms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If a skilled instructor oversees the user assessment, then the accuracy of skill evaluation is improved, but the device complexity and resource requirements increase

Engineering Contradiction:
Improveaccuracy of skill evaluationVSAvoidinstructor oversight requirements
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the physical work environment and safety scenarios in VR space, allowing automated assessment of user skills without requiring actual physical presence of instructors. The VR simulation captures and evaluates user actions, decisions, and safety protocol adherence through automated tracking and analysis systems.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical system of human instructor oversight with an automated VR-based assessment system that uses computer vision, motion tracking, and AI algorithms to evaluate user performance. The system automatically detects cheating behaviors, tracks user movements, and assesses skill competency without human intervention.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If a simple computer examination is used, then the ease of operation is improved, but the measurement precision of worker skills deteriorates

Engineering Contradiction:
Improveassessment accessibilityVSAvoidskill identification accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent transitions from two-dimensional computer screens to immersive three-dimensional virtual reality environments. This dimensional enhancement allows users to interact with simulated work scenarios, equipment, and safety situations in a more realistic and engaging manner, thereby improving both accessibility and the accuracy of skill assessment.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent creates photorealistic copies of actual work environments, equipment, and safety scenarios within the VR space. This enables users to practice and be assessed on job-specific tasks in a virtual reproduction of the actual workplace, providing both ease of access and high measurement precision for skill evaluation.

Inventive Principle:
Principle #26Copying

3Reliability

If onsite proctors are used for user assessments, then the reliability of assessment monitoring is improved, but the loss of time and resource efficiency worsen

Engineering Contradiction:
Improveassessment monitoring accuracyVSAvoidassessment duration and resource allocation
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent implements a self-service assessment system where users independently complete VR-based skill evaluations without requiring onsite proctors. The automated system monitors user actions, detects cheating behaviors, and evaluates performance automatically, eliminating the time and resources required for human proctoring while maintaining reliable monitoring through technological means.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical system of human proctor monitoring with an automated digital monitoring system that uses VR tracking, computer vision, and AI algorithms to continuously assess user behavior, detect cheating, and evaluate skill performance. This substitution eliminates the time loss associated with coordinating and deploying human proctors while maintaining or improving monitoring reliability.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Ease of manufacture

If traditional assessment methods are used, then the ease of manufacture and implementation are improved, but the adaptability to complex and dangerous environments deteriorates

Engineering Contradiction:
Improveassessment system implementationVSAvoidsuitability for complex environments
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent creates a universal VR assessment platform that can be deployed across multiple industries and complex work environments including manufacturing plants, chemical refineries, and well sites. The system adapts to different job roles, safety protocols, and environmental conditions through configurable VR scenarios, making it both easy to implement and highly adaptable to diverse complex environments.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250231615A1Method and system for managing virtual reality user assessment recordings
Publication Date: 2025.07.17 SAUDI ARABIAN OIL CO
  • US20250231615A1 patent drawing
  • US20250231615A1 patent drawing
  • US20250231615A1 patent drawing

AI summary

A method may include obtaining a user assessment recording of a user assessment that is performed by a user. The user assessment recording may include virtual reality (VR) image data and an avatar of the user based on image data from a camera device. The user assessment recording may be a mixed-reality recording of the user assessment. The method may further include obtaining a selection of a time step for the user assessment recording. The method may further include obtaining VR image data of the time step from the user assessment recording. The method may further include presenting a VR space of the user assessment based on the time step and the VR image data. The method may further include transmitting a command that updates one or more user records in response to presenting the VR space using a headset.