Virtual Reality Autism Therapy System with Sensor Tracking

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Solution Overview

Problem

Current therapies for autism and other neurodevelopmental disorders lack effective methods for improving social and communication skills, and traditional therapy methods are limited in measuring progress accurately.

Innovation Solution

The use of virtual or augmented reality systems that provide visual, auditory, and haptic stimulation, allowing subjects to interact with virtual worlds and track progress through sensors, enabling tailored therapies and remote monitoring by therapists or peers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional therapy methods are used for autism treatment, then therapists can provide social and communication training, but accurate measurement of progress is limited

Engineering Contradiction:
Improveprogress measurement accuracyVSAvoidtherapy system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces traditional manual observation and assessment methods with automated sensor-based detection systems. Sensors track eye movements, head positions, and facial expressions to objectively measure social engagement and communication progress, eliminating the limitations of subjective therapist assessment while maintaining therapeutic effectiveness.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces virtual reality environments and avatar-based social interactions as intermediaries between the autistic subject and real-world social situations. These controlled virtual interactions serve as a bridge, allowing progressive skill development in a safe, measurable environment before transitioning to real-world applications.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If virtual reality systems with multiple sensors are used to track subject interactions, then progress measurement accuracy improves, but device complexity increases

Engineering Contradiction:
Improveinteraction tracking accuracyVSAvoidsensor system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent designs the virtual reality headset to serve multiple functions simultaneously: visual display, auditory output, eye tracking, head tracking, and facial expression detection. This multi-functional integration reduces the need for separate devices while maintaining comprehensive measurement capabilities, thereby improving precision without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent combines multiple sensing functions (eye tracking, head tracking, facial recognition) into a single integrated virtual reality system. By merging these functions into one cohesive device rather than using separate instruments, the system achieves high measurement precision while managing complexity through unified hardware and software architecture.

Inventive Principle:
Principle #5Merging (Combining)

3Reliability

If personalized therapy experiences are created for each subject, then treatment effectiveness improves, but therapy system complexity increases

Engineering Contradiction:
Improvetreatment effectivenessVSAvoidtherapy customization complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements automated algorithms that analyze sensor data and automatically adjust therapy parameters, select appropriate virtual scenarios, and personalize treatment plans based on individual subject responses. This self-service capability allows the system to adapt to each subject's unique needs without requiring manual customization by therapists, thereby maintaining high effectiveness while managing complexity through automation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent dynamically adjusts therapy parameters such as interaction difficulty, social scenario complexity, and feedback intensity based on real-time sensor data and subject performance. This automated parameter adaptation personalizes treatment for each subject while using standardized adjustment algorithms, achieving high effectiveness without proportionally increasing system complexity.

Inventive Principle:
Principle #35Parameter changes

4Measurement precision

If real-time monitoring of subject interactions is implemented, then progress tracking accuracy improves, but data processing requirements increase

Engineering Contradiction:
Improveprogress tracking accuracyVSAvoiddata processing energy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent pre-processes and filters sensor data in real-time using edge computing capabilities embedded in the virtual reality system. By performing initial data cleaning, feature extraction, and anomaly detection at the source before transmission to central servers, the system reduces the volume of data requiring extensive processing, thereby maintaining high tracking accuracy while reducing energy consumption for data transmission and cloud processing.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10885719B1Methods and systems for treating autism
Publication Date: 2021.01.05 FLOREO INC
  • US10885719B1 patent drawing
  • US10885719B1 patent drawing
  • US10885719B1 patent drawing

AI summary

A method for treating autism is provided. The method includes presenting to affected subjects therapeutic content in the form of images or video in a virtual or augmented reality system and monitoring in real time the behaviors and responses of the subject to the therapy. The virtual or augmented reality system may further include audio, and the monitoring of the therapy may be achieved using one or more tracking sensors, such as a camera.