VR Bungee Trampoline System with Adjustable Elastic Fixture

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Solution Overview

Problem

Current virtual reality systems lack immersive and dynamic experiential techniques that combine physical sensations with virtual environments, particularly for activities like bungee trampolining, which are not effectively replicated using conventional VR setups.

Innovation Solution

A virtual reality bungee trampolining system comprising an enclosure with trampolines, bungee fixtures, and a virtual reality headset connected to a mobile computing system, enabling users to experience immersive virtual environments while physically engaging in bungee trampolining, with optional screen casting for spectators and adjustable bungee lengths for enhanced realism.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional virtual reality systems are used, then users can experience virtual environments, but the experience lacks physical sensation and immersion for activities like bungee trampolining

Engineering Contradiction:
Improveimmersion qualityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent combines virtual reality headset technology with physical bungee trampolining equipment in a unified system. The VR headset, mobile computing system, enclosure, trampoline, and bungee fixture are merged into an integrated experiential system that simultaneously provides virtual visual feedback and physical tactile sensation, resolving the contradiction by making the system more complex but achieving significantly higher immersion quality

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The mobile computing system acts as an intermediary between the physical trampoline/bungee equipment and the virtual reality environment. It processes sensor data from the physical equipment and renders corresponding virtual environments in real-time, mediating the connection between physical sensation and virtual visualization to enhance immersion without requiring direct integration of all components

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If wireless connectivity is added for mobile computing, then system adaptability improves, but connection reliability may deteriorate

Engineering Contradiction:
Improvesystem flexibilityVSAvoidconnection stability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system uses dynamic wireless connectivity that adapts to the user's movement within the enclosure. The mobile computing system maintains wireless communication with the VR headset while the user moves during trampolining activities, allowing system flexibility while managing connection reliability through adaptive wireless technology rather than fixed physical connections

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Provides a unique and immersive virtual reality experience that combines physical sensations of trampolining and bungeeing with dynamic virtual environments, enhancing user engagement and realism through wireless connectivity and adjustable bungee lengths.

Implementation Method 1

a wench is provided that selectively lengthens and shortens a bungee connecting the end user to the bungee fixture

Methodology Applied
Scientific EffectMechanical Advantage: Mechanical Advantage

Implementation Method 2

a trampoline disposed within the enclosure

Methodology Applied
Scientific EffectElastic Recovery: Elastic Recovery

Data Source

PatentUS10445943B1Virtual reality bungee trampoline
Publication Date: 2019.10.15 ROYAL CARIBBEAN CRUISES LTD
  • US10445943B1 patent drawing
  • US10445943B1 patent drawing

AI summary

Embodiments of the present invention provide a system, method and computer program product for a virtual reality bungee trampolining. In one embodiment, a virtual reality bungee trampolining system includes an enclosure, a trampoline disposed within the enclosure and a bungee fixture disposed between the trampoline and a ceiling of the enclosure. The system further includes a virtual reality headset coupled to a mobile computing system that has a wireless network adapter, at least one processor, memory and a display. Finally, the system includes a virtual reality experiential module disposed in the memory of the mobile computing system and executing by the at least one processor. The module includes computer program instructions enabled during execution to perform rendering a virtual reality environment in the display while the virtual reality headset is affixed to an end user harnessed to the bungee fixture over the trampoline.