Virtual Reality Exposure Therapy for Burnout Relapse Prevention

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Solution Overview

Problem

Current treatments for burnout, such as rest and therapy, struggle to determine when patients are ready to return to work, leading to difficulties in managing relapses due to exposure to work-related triggers.

Innovation Solution

A therapeutic process using exposure therapy in a virtual reality system, where patients are gradually exposed to controlled scenarios representing return-to-work environments with increasing levels of burnout-related triggers, allowing practitioners to monitor and adapt the therapy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the patient returns to work quickly after therapy, then productivity is improved, but the risk of relapse increases due to exposure to work-related triggers

Engineering Contradiction:
Improvereturn to work timingVSAvoidrelapse risk
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent applies preliminary action by exposing patients to work-related triggers in a controlled virtual reality environment before they actually return to work. This preparatory exposure allows patients to practice coping strategies in advance, reducing relapse risk when transitioning back to the real work environment while still enabling timely return to productivity

Inventive Principle:
Principle #10Preliminary action

2Reliability

If the patient is exposed to more triggers in the work environment, then the therapy effectiveness is improved, but the stress level on the patient increases

Engineering Contradiction:
Improvetherapy effectivenessVSAvoidstress level
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent applies parameter changes by systematically varying the intensity and complexity of triggers in the virtual reality scenarios. The system can adjust parameters such as the number of colleagues present, the complexity of work tasks, and the level of social interaction required, allowing therapists to gradually increase exposure intensity as the patient's tolerance improves, thereby enhancing therapy effectiveness while managing stress levels

Inventive Principle:
Principle #35Parameter changes

3Reliability

If the therapist closely monitors the patient during exposure therapy, then the safety and control are improved, but the complexity of the therapy system increases

Engineering Contradiction:
Improvesafety and controlVSAvoidtherapy system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent applies feedback by implementing a dual-view system where the therapist can monitor the patient's virtual reality experience in real-time through a separate display. The system provides feedback on the patient's physiological responses and behavioral reactions to triggers, enabling the therapist to adjust the therapy intensity and content dynamically while maintaining safety and control without excessive system complexity

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250144361A1Preparing a patient suffering from burnout to return to work with a therapeutic process by applying exposure therapy using virtual reality
Publication Date: 2025.05.08 MELIMPUS
  • US20250144361A1 patent drawing
  • US20250144361A1 patent drawing

AI summary

Methods and systems for preparing a patient suffering from burnout to return to work with a therapeutic process by applying exposure therapy, including: applying a first scenario protocol, including: presents a first virtual reality scenario representing a first return-to-office scenario, including one or more burnout related triggers at a first level; applying a second scenario protocol, including: presents a second virtual reality scenario representing a second return-to-office scenario, including one or more burnout related triggers at a second level; wherein the burnout related triggers at the second level in the second return-to-office scenario are at a higher stress level in comparison to the burnout related triggers at the first level in the first return-to-office scenario.