Virtual Reality Card-Based User Interface for Intuitive Object Exploration

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Solution Overview

Problem

Conventional text-based menus and user interfaces in virtual reality devices are cumbersome and reduce the immersive experience, making it difficult for users to interact intuitively with digital environments.

Innovation Solution

The implementation of hover cards, detail cards, and detail pages that provide varying levels of information within virtual reality environments, allowing users to search, browse, view, select, and manipulate objects through intuitive visual interfaces, including hover indications, selection inputs, and manipulable detail panels.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If text-based menus and conventional user interfaces are used in virtual reality environments, then information can be presented to users, but user interaction becomes cumbersome and immersive experience is reduced

Engineering Contradiction:
Improveuser interactionVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces conventional text-based menu interfaces with a visual card-based interface where objects are represented as manipulable cards in three-dimensional space. Users interact with these cards through natural gestures (grabbing, dragging, rotating) rather than navigating text menus, substituting mechanical navigation with intuitive spatial manipulation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent transitions from two-dimensional text-based menus to three-dimensional card-based interfaces where objects are displayed as cards that can be manipulated in spatial dimensions. Cards can be grabbed, dragged, rotated, and positioned in 3D space, adding dimensional freedom to user interaction and eliminating the constraints of flat menu structures.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If detailed information about virtual objects is provided, then users can explore objects thoroughly, but navigation complexity and interaction time increase

Engineering Contradiction:
Improveobject informationVSAvoidnavigation time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent pre-loads and displays essential object information directly on the card itself, including basic details and key attributes. This preliminary presentation of information eliminates the need for users to navigate through multiple menu levels to access fundamental object data, reducing navigation time while maintaining information accessibility.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements a nested information structure where cards can contain nested cards or expandable sections. Users can access detailed object information by interacting with the card (e.g., grabbing and examining closely, or expanding nested elements), allowing comprehensive information to be organized in a compact, hierarchical manner that reduces overall navigation requirements.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS11204678B1User interfaces for object exploration in virtual reality environments
Publication Date: 2021.12.21 AMAZON TECH INC
  • US11204678B1 patent drawing
  • US11204678B1 patent drawing
  • US11204678B1 patent drawing

AI summary

Systems and methods related to user interfaces for object exploration and manipulation within virtual reality environments may include a plurality of user interfaces that are presented responsive to various user inputs or interactions. For example, a first user interface may comprise a hover card that is presented responsive to a hover indication over an object, a second user interface may comprise a detail card that is presented responsive to a selection input associated with an object, and a third user interface may comprise a detail page having a plurality of detail panels that are presented responsive to a selection of a full details option associated with an object. Further, individual detail cards and detail panels may be graspable, movable, scrollable, and otherwise manipulatable by a user to facilitate object exploration.