Virtual Reality Casino Generation with Dynamic Customization

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Solution Overview

Problem

Physical casinos face challenges in attracting a diverse range of players, as traditional gaming devices may not appeal to all types of players, leading to a need for increased wagering opportunities and interfaces.

Innovation Solution

The development of virtual reality (VR) casino systems that include a communication interface, processing circuit, and memory, which generate and customize VR casino components based on trigger data, custom characteristics, and operational data, allowing for dynamic regeneration of VR casino models using artificial intelligence.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional physical casino devices are used, then the casino can operate with simple infrastructure, but the appeal to diverse players is limited

Engineering Contradiction:
Improveplayer appealVSAvoidcasino infrastructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of casino environments and gaming devices within a virtual reality system. These virtual replicas allow players to access casino experiences remotely, expanding player appeal without requiring physical expansion of the actual casino infrastructure.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions the casino experience from physical three-dimensional space to virtual reality space accessible through headsets and digital interfaces. This dimensional shift allows the same physical casino to serve multiple players simultaneously in different virtual instances, greatly increasing adaptability without adding physical complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If more wagering opportunities and interfaces are added to physical casinos, then player interest increases, but the complexity and cost of the casino increases

Engineering Contradiction:
Improvewagering opportunitiesVSAvoidcasino system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The virtual reality casino system serves multiple functions simultaneously: it provides wagering opportunities, creates immersive environments, allows customizations, and enables data collection all through a single integrated platform. This multi-functionality increases productivity without proportionally increasing physical complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The virtual casino environment is dynamically adjustable through code and software parameters, allowing wagering opportunities, game types, and interfaces to be modified instantly without physical construction or demolition. This dynamic nature enables rapid expansion of gaming options with minimal incremental complexity.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If customizations are applied to VR casino components, then player engagement improves, but processing requirements increase

Engineering Contradiction:
Improvecustomization capabilityVSAvoidprocessing power
Core Design Contradiction:
Adaptability or versatilityVSPower

Solution Approach 1:

The system pre-generates customized VR casino components based on player profiles and preferences before the player actually engages with them. This preliminary customization reduces real-time processing requirements while still providing highly personalized experiences that improve player engagement.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system applies customizations selectively to specific VR casino components rather than entire environments. By customizing only the elements that matter to individual players (such as specific game parameters, visual themes, or interface elements), the system achieves high adaptability with optimized processing power usage.

Inventive Principle:
Principle #3Local quality

4Reliability

If operational data is collected and analyzed, then performance optimization is enabled, but system complexity increases

Engineering Contradiction:
Improveperformance optimizationVSAvoiddata processing system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements continuous feedback loops where operational data from player interactions is automatically collected, analyzed, and used to optimize casino performance. This feedback mechanism enables reliable performance improvement through data-driven decisions without requiring complex manual analysis systems.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The VR casino system automatically performs data collection, analysis, and optimization tasks without requiring external intervention. The system self-adjusts based on operational data, enabling performance optimization while keeping the data processing architecture relatively simple through automated self-service mechanisms.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250201051A1Virtual reality casino generation
Publication Date: 2025.06.19 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250201051A1 patent drawing
  • US20250201051A1 patent drawing
  • US20250201051A1 patent drawing

AI summary

A system includes a communication interface, a processing circuit and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to receive, into the processing circuit, trigger data that corresponds to a virtual reality (VR) casino component and to generate, by the processing circuit, the VR casino component that corresponds to the trigger data. The processor circuit is further caused to apply custom characteristic data that is associated with an operator of the VR casino component to generate a VR casino component model and receive operational data that is associated with performance of the VR casino component.