VR Content Clipping via Dual-Range Display Control

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing methods for displaying wide-range video content, such as omnidirectional images, often include unnecessary objects like the photographer, and lack efficient techniques for generating VR content with a narrower range from omnidirectional images.

Innovation Solution

An electronic device with a display controlling unit, generating unit, and changing unit that allows for the display of a wider video range on one screen and a narrower range on another, enabling users to edit and change the video range interactively, effectively clipping unnecessary portions from the omnidirectional image.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If omnidirectional image is displayed with wide video range, then immersion and realism are improved, but unnecessary objects like photographer appear in the image

Engineering Contradiction:
Improveimmersion and realismVSAvoidunnecessary objects in image
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The omnidirectional image is divided into multiple regions including a first region with a first video range and a second region with a second video range that is narrower. This segmentation allows the system to display different portions of the omnidirectional image simultaneously, enabling users to view both the immersive wide-range content and the clipped content without unnecessary objects like the photographer.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a dual-screen display approach where the first screen shows the wide video range for immersion and the second screen shows the narrow video range for clipping preview. This dimensional change from single-screen to multi-screen display enables users to compare and select the desired view without losing the immersive experience.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If VR content with narrower range is generated from omnidirectional image, then data storage and processing loads are reduced, but existing methods lack efficient techniques for this conversion

Engineering Contradiction:
Improvedata storage and processing loadsVSAvoidefficiency of VR content generation
Core Design Contradiction:
Quantity of substanceVSEase of manufacture

Solution Approach 1:

The system performs preliminary clipping operations by displaying multiple regions with different video ranges before final VR content generation. Users can preview and select the desired clipped content on the second screen before the actual VR content is generated, making the conversion process more efficient and user-friendly.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The dual-screen display provides visual feedback to users about the clipping operation. The first image shows the original wide-range content while the second image shows the clipped narrow-range content, allowing users to see the effect of clipping in real-time and make informed decisions about the final VR content generation.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If display range is changed to follow orientation change of electronic device, then user interaction is improved, but operability becomes complex when editing VR content

Engineering Contradiction:
Improveuser interactionVSAvoidoperability complexity during editing
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system implements dynamic display range adjustment that adapts to user needs. When a user performs a display range change operation, the system dynamically switches between displaying the first region with wide video range and the second region with narrow video range, providing flexible operability during VR content editing while maintaining ease of interaction.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11683464B2Electronic device, control method, and non-transitorycomputer readable medium
Publication Date: 2023.06.20 CANON KK
  • US11683464B2 patent drawing
  • US11683464B2 patent drawing
  • US11683464B2 patent drawing

AI summary

In an electronic device according to the present invention, on a first screen, a range of a part of a VR content having a first video range is displayed as a display range and the display range is changed in accordance with an orientation change of the electronic device or a display range change operation, and on a second screen, a first image with a second video range that is narrower than the first video range and a second image with a range outside of the second video range in the first video range are displayed side by side; an edited VR content including the second video range is generated; and the second video range is changed in accordance with a video range change operation in a state where the first image and the second image are being displayed on the second screen.