Real-Time VR Environment Integration via Concave Grid Templates

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Solution Overview

Problem

Conventional systems lack the capability to integrate real-time environment instances into virtual reality live streams, necessitating a solution for processing and embedding real-time data into virtual environments in real-time.

Innovation Solution

A system comprising processing devices, memory devices with computer-readable code, and capturing devices (such as 360-degree cameras) that capture real-time environment instances, process them by embossing views onto concave grids, creating neutral templates, and embedding user-preferred objects to generate preferred environment templates for instantaneous integration into virtual reality live streams.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time environment instances are integrated into virtual reality live streams, then the user experience is enhanced with dynamic and personalized virtual environments, but the system complexity increases due to real-time processing requirements

Engineering Contradiction:
Improveuser experience customizationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system pre-processes environment instances by capturing real-time environment data, embossing front and side views onto concave grids, creating neutral environment templates, and storing preferential objects in object templates before they are needed. This preliminary preparation enables instantaneous integration into virtual reality live streams without real-time processing delays, resolving the contradiction between customization capability and system complexity.

Inventive Principle:
Principle #10Preliminary action

2Manufacturing precision

If multiple capturing devices and processing steps are used to create personalized virtual environments, then the manufacturing precision of the virtual environment is improved, but the ease of manufacture deteriorates

Engineering Contradiction:
Improvevirtual environment precisionVSAvoidsystem implementation ease
Core Design Contradiction:
Manufacturing precisionVSEase of manufacture

Solution Approach 1:

The system creates template copies of environment instances by embossing views onto concave grids to generate neutral environment templates. These templates can be repeatedly instantiated and customized with preferential objects without re-processing the original environment data, maintaining high precision while simplifying implementation through template reuse.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The environment processing is divided into separate components: capturing devices capture raw environment data, concave grids process specific views (front and side), neutral environment templates store processed geometry, and object templates store preferential objects. This segmentation allows each component to be optimized independently and assembled systematically, improving precision while managing complexity.

Inventive Principle:
Principle #1Segmentation

3Speed

If real-time processing is performed on environment instances, then the speed of integration into virtual reality live streams is improved, but the use of energy increases

Engineering Contradiction:
Improveintegration speedVSAvoidprocessing energy consumption
Core Design Contradiction:
SpeedVSUse of energy by moving object

Solution Approach 1:

The system performs energy-intensive processing operations (capturing, embossing, template creation) in advance before the virtual reality live stream requires them. The pre-processed neutral environment templates and object templates are stored ready for instantaneous integration, achieving high speed integration while avoiding continuous energy consumption during stream playback.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11948259B2System and method for processing and intergrating real-time environment instances into virtual reality live streams
Publication Date: 2024.04.02 BANK OF AMERICA CORP
  • US11948259B2 patent drawing
  • US11948259B2 patent drawing
  • US11948259B2 patent drawing

AI summary

Embodiments of the present invention provide a system for processing and integrating real-time environment instances into virtual reality live streams. The system is configured for determining that a user is accessing a virtual environment, capturing real-time environment instance associated with the virtual environment via one or more capturing devices, creating a neutral environment template based on processing the real-time environment instance, embedding one or more preferential objects associated with the user into the neutral environment template to generate a preferred environment template, and instantaneously integrating the preferred environment template into a virtual reality live stream associated with the virtual environment in real-time.