VR Controller Hand Retainer Adjustment and Finger Sensing

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Solution Overview

Problem

Current VR system controllers face challenges in optimizing ease of use and design constraints, particularly in facilitating user operation and integrating advanced functionalities like finger sensing and adjustable hand retention, which are not adequately addressed by existing designs.

Innovation Solution

A controller design featuring a hand retainer with adjustable length and a tracking member with embedded sensors, allowing for precise tracking and finger motion sensing, integrated with thumb-operated controls and proximity sensors to enhance user interaction and control in VR systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a hand retainer is added to secure the user's hand, then hand retention and control stability are improved, but device complexity increases

Engineering Contradiction:
Improvehand retentionVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The hand retainer is implemented as a separate, adjustable strap component that can be independently adjusted and positioned, rather than integrating it into the main controller body. This segmentation allows the retainer to be optimized for hand security while keeping the controller design modular and manageable.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The hand retainer incorporates an adjustable length mechanism that allows dynamic adaptation to different user hand sizes and preferences. This adjustability enables the system to maintain optimal hand retention for each user without requiring a completely different design for each hand size.

Inventive Principle:
Principle #15Dynamics

2Measurement precision

If finger motion sensing is integrated into the controller, then measurement precision of finger motions is improved, but device complexity increases

Engineering Contradiction:
Improvefinger motion sensingVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

Multiple sensing functions (proximity sensing, finger motion sensing, and grip detection) are merged into a single integrated sensor system within the controller body. This consolidation reduces the number of separate components needed while maintaining comprehensive sensing capabilities for precise finger motion tracking.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The sensor system is designed to perform multiple functions simultaneously - detecting proximity, tracking finger motion, and monitoring grip strength - using a unified sensing architecture. This multi-functionality reduces overall system complexity compared to having separate dedicated sensors for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If multiple sensors are embedded in the controller, then functionality and user interaction are enhanced, but manufacturing precision requirements increase

Engineering Contradiction:
ImprovefunctionalityVSAvoidsensor embedding precision
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The sensor system is divided into functionally distinct sensing zones and sensor types positioned at specific locations within the controller body. This segmentation allows each sensor to be positioned and calibrated for its specific function, reducing the overall manufacturing precision requirements compared to a fully integrated sensing system.

Inventive Principle:
Principle #1Segmentation

4Adaptability or versatility

If the hand retainer is made adjustable, then adaptability to different users is improved, but device complexity increases

Engineering Contradiction:
ImproveadjustabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The hand retainer incorporates an adjustable length mechanism that allows dynamic adaptation to different user hand sizes and preferences. This adjustability enables the system to maintain optimal hand retention for each user without requiring a completely different design for each hand size.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The adjustability is achieved by changing the length parameter of the hand retainer strap through a simple mechanical adjustment mechanism. This allows the same retainer design to accommodate various users by modifying a single geometric parameter (length) rather than requiring different retainer designs for different users.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11786809B2Electronic controller with finger sensing and an adjustable hand retainer
Publication Date: 2023.10.17 VALVE CORPORATION
  • US11786809B2 patent drawing
  • US11786809B2 patent drawing
  • US11786809B2 patent drawing

AI summary

A controller for an electronic system includes a tracking member fixed to a controller body. The controller body has a head that adjoins a handle at a neck region, and that includes at least one thumb-operated control. The controller includes a hand retainer that in a closed position is configured to physically bias the user's palm against an outer surface of the handle. The hand retainer includes a resilient member that biases the hand retainer towards an open position. The resilient member is attached to an anchor that is attached to the head by an adjustment mechanism that permits the resilient member to be moved towards or away from the user's purlicue. The tracking member includes transducers that are coupled to the electronic system by electromagnetic radiation. Proximity sensors, spatially distributed on the handle, are responsive to a proximity of the user's fingers to the outer surface of the handle.