VR Headset Controller Position Detection via Relative Orientation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current VR game systems using head mount displays face challenges in enhancing game immersion due to difficulties in recognizing the position of controllers, which limits the ability to improve gameplay experience.

Innovation Solution

A game system that includes a display device mounted on the player's head and a controller, utilizing sensors and light beams to specify the positions and directions of both, allowing for intuitive selection and progression of game options based on their relative relationship, enhancing gameplay immersion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a head mount display is used to display virtual reality game images, then the sense of immersion in the game is enhanced, but it becomes difficult to see the real world and recognize the position of the controller

Engineering Contradiction:
Improvesense of immersionVSAvoidcontroller position recognition
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent introduces an intermediary solution by displaying virtual controller images that correspond to real controller positions. The head mount display shows both the virtual game world and overlay virtual controller representations, allowing players to intuitively understand controller positions without breaking immersion. This intermediary visual feedback resolves the contradiction by maintaining VR immersion while solving the controller position recognition problem.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the position of the real controller is displayed on the virtual world image, then the usability of controller operation is improved, but new taste or enjoyment is not added to the game

Engineering Contradiction:
Improvecontroller operation usabilityVSAvoidgame taste enhancement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by making the virtual controller images dynamic and interactive rather than static overlays. The virtual controller representations respond to player actions, move with the real controllers, and integrate into the game's visual narrative. This dynamic approach allows the controller display to serve dual purposes: guiding operation while simultaneously becoming part of the game experience, thus adding new taste and versatility.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10286303B2Game system, game progressing method, and computer apparatus
Publication Date: 2019.05.14 SQUARE ENIX HLDG CO LTD
  • US10286303B2 patent drawing
  • US10286303B2 patent drawing
  • US10286303B2 patent drawing

AI summary

A game system including a display device used by being mounted on the head of a player and a controller, comprising: a first direction specifier that specifies direction and/or position of the display device; a second direction specifier that specifies direction of the controller; a displayer that displays on the display device, a state of a virtual space where a game is in progress, according to the direction and/or the position specified by the first direction specifier and a plurality of first options; a first selector that selects at least one first option from the plurality of first options, according to a relative relationship between the direction of the display device and the direction of the controller; and a game progressor that causes the game to progress according to the selected first option.