VR-Based Object Design Ranking for Constraint-Aware Optimization

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Solution Overview

Problem

Existing object design systems fail to account for new design criteria and design constraints of previous designs, leading to inefficiencies such as increased maintenance time and downtime, as these constraints are often not communicated or easily accessible to new designers.

Innovation Solution

A system and method that utilizes a learned design VR database and simulation engine to simulate and rank candidate designs based on optimization criteria, identifying optimized designs that avoid previous design constraints, thereby reducing maintenance time and downtime.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If manual design processes are used without access to previous design constraints, then design creativity and flexibility are maintained, but maintenance time and downtime increase due to repeated design errors

Engineering Contradiction:
Improvemaintenance timeVSAvoiddesign system complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The system performs preliminary analysis of previous design constraints and stores them in a database before new design work begins. This allows new designers to access learned constraints upfront, preventing repeated errors and reducing maintenance time without requiring complex real-time analysis during the design process itself

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

A learned design virtual reality database acts as an intermediary between historical design data and new design processes. The database stores and retrieves design constraints, serving as a mediator that transfers knowledge without requiring direct access to original design teams or documentation, thus simplifying the interface while capturing complex constraints

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If design constraints from previous designs are stored and accessed, then maintenance time is reduced, but information retrieval complexity increases

Engineering Contradiction:
Improvedesign efficiencyVSAvoidconstraint accessibility
Core Design Contradiction:
ProductivityVSDifficulty of detecting and measuring

Solution Approach 1:

The system replaces manual information retrieval methods (physical documentation, human expertise queries) with an automated computer-based database system. This substitution makes design constraints easily searchable and accessible through digital interfaces, improving productivity while managing information retrieval complexity through automated indexing and retrieval algorithms

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If simulation and optimization processes are applied to candidate designs, then design quality improves, but computational time and resources increase

Engineering Contradiction:
Improvedesign qualityVSAvoidsimulation time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system applies simulation and optimization processes selectively to candidate designs rather than all possible designs. By filtering candidate designs based on learned constraints first, then applying comprehensive simulation only to the most promising candidates, the system achieves high design quality while managing computational time through partial application of rigorous analysis

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system performs preliminary filtering of candidate designs using learned design constraints before conducting full simulation and optimization. This preliminary action eliminates obviously inferior designs early, allowing comprehensive simulation to be applied to fewer candidates, thus maintaining high design quality while reducing overall computational time and resources

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12572549B2Systems and methods for object design
Publication Date: 2026.03.10 NORTHROP GRUMMAN SYSTEMS CORP
  • US12572549B2 patent drawing
  • US12572549B2 patent drawing
  • US12572549B2 patent drawing

AI summary

In some examples, design parameter data for an object can be received based on user input. A set of design criteria for the object can be received based on the design parameter data. A search of a learned design virtual reality (VR) database can be implemented to identify a set of candidate designs for the object based on the set of design criteria. The learned design VR database can include a plurality of previously determined designs for the object. Each candidate design for the object can be simulated in a simulation environment based on a learned design simulation database and optimization criteria to identify at least one new design for the object. A ranked design list can be generated ranking each candidate design and the at least one new design for the object based on ranking criteria.