VR Disaster Training System with Immersive Simulation

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Solution Overview

Problem

Individuals often feel immune to disasters and fail to prepare or respond appropriately, leading to potential injuries or fatalities during catastrophic events due to lack of effective education and awareness.

Innovation Solution

A virtual reality environment system that simulates disaster scenarios, allowing users to practice responses in a 3D model of their own environment, providing audio-visual guidance and feedback on their actions, and integrating with disaster handling items to enhance preparedness and response training.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional education methods are used for catastrophe preparedness, then the education can be delivered, but people feel immune to disasters and fail to take precautions

Engineering Contradiction:
Improveeducation effectivenessVSAvoiddisaster immunity perception
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent creates virtual reality simulations that copy real disaster scenarios (earthquakes, fires, floods) to provide immersive training experiences. These simulated environments replicate the sensory and emotional impact of actual disasters without physical danger, allowing users to experience and learn from catastrophic events in a controlled setting.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The virtual reality system acts as an intermediary between users and real disaster scenarios. Through VR headsets and simulated environments, users can indirectly experience disaster situations and practice response procedures, bridging the gap between theoretical education and real-world application without direct exposure to actual hazards.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If virtual reality simulation system is implemented, then education effectiveness is improved, but system complexity increases

Engineering Contradiction:
Improveeducation effectivenessVSAvoidvirtual reality system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The virtual reality disaster training system is designed to handle multiple disaster types (earthquakes, fires, floods, tornadoes) and various training scenarios within a single integrated platform. The system can simulate different environments, provide multiple response protocols, and accommodate diverse user needs through a unified software architecture that manages complexity through functional integration.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system incorporates automated evaluation and feedback mechanisms that assess user performance during simulations and provide real-time guidance without requiring constant instructor intervention. The virtual environment automatically tracks user actions, evaluates response effectiveness, and delivers personalized feedback, reducing the operational complexity of managing large-scale training programs.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11803675B1Virtual reality environment for catastrophe preparedness and response education
Publication Date: 2023.10.31 UNITED SERVICES AUTOMOBILE ASSOCIATION (USAA)
  • US11803675B1 patent drawing
  • US11803675B1 patent drawing
  • US11803675B1 patent drawing

AI summary

Methods and systems described in this disclosure are directed to rendering audiovisual (AN) simulation of a disaster situation at a facility by artificially simulating the disaster situation. The disaster situation uses a 3D model of the environment associated with the facility. Embodiments of the disclosed system continuously collect data relating to reactions of one or more users to the simulation model. Upon analyzing the reactions of one or more users to the simulation model, the system provides AN indicators such as an avatar, a virtual teacher, or a virtual user to provide information for responding to the disaster situation. In some embodiments, the simulation model can be customized based on one or more factors, such as an age of the one or users, a skillset of the one or more users, a geographical location of the facility.