VR Display Control via Touch and Posture Detection

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Solution Overview

Problem

Conventional methods for controlling VR image displays require users to perform complex operations to change the display range and switch between VR images, making these processes cumbersome and difficult to manage.

Innovation Solution

An electronic device equipped with a memory, processor, and circuits that allow for user input to control the display of VR images by detecting posture changes and touch movements, determining display directions, and seamlessly switching between partial image displays and entire VR image changes based on predetermined angles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional methods are used to control VR image display, then display range can be changed, but operations become complex and difficult to manage when switching between VR images

Engineering Contradiction:
Improveoperation simplicityVSAvoidoperation complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines the function of changing display range with the function of switching VR images into a single operation system. By integrating these two previously separate operations into one unified control mechanism, the system allows users to perform both functions through a single intuitive input, thereby simplifying the overall operation complexity while maintaining full functionality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The operating unit is designed to perform multiple functions: it can change the display range of the current VR image and switch to a different VR image using the same input mechanism. This multi-functional design eliminates the need for separate operation screens or controls, making the system more versatile and easier to operate.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If separate operation screens are used for changing display range and switching VR images, then each function can be controlled independently, but user operations become cumbersome and difficult to manage

Engineering Contradiction:
ImprovefunctionalityVSAvoidoperation convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent merges the control of display range adjustment and VR image switching into a single operating unit. This unified approach maintains the adaptability and versatility of having both functions available, while simultaneously improving operation convenience by eliminating the need to navigate between separate operation screens.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The operating unit is designed as a universal control interface that handles both display range modification and VR image selection. This multi-functional design ensures that the system remains adaptable to different user needs while providing a consistent and convenient operation experience across all functions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11079898B2Electronic device for controlling display of VR image, control method of electronic device, and non-transitory computer readable medium
Publication Date: 2021.08.03 CANON KK
  • US11079898B2 patent drawing
  • US11079898B2 patent drawing
  • US11079898B2 patent drawing

AI summary

An electronic device comprising: a determining unit configured to determine a display direction based on a movement distance of a touch position or an amount of a change in a posture of the electronic device; and a display control unit configured to control a display unit to display a partial region of a VR image in accordance with the display direction determined based on the movement distance of the touch position if the display direction determined based on the movement distance of the touch position is smaller than the predetermined angle and control the display unit to change over to another VR image and display another VR image instead of displaying the partial region of the VR image if the display direction determined based on the movement distance of the touch position is larger than the predetermined angle.