VR Data Transmission via Dual-Resolution Image Sampling

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The high transmission bandwidth in virtual reality systems poses a challenge in providing an immersive experience due to the need for high resolution and refresh rates, leading to increased data transmission requirements.

Innovation Solution

A data transmission method that involves image sampling to obtain two images with different resolutions and field angles, where the first image is sampled from a preset area with a higher resolution and the second image from the display area with a lower resolution, both transmitted in a specific order, reducing the overall data amount and bandwidth requirements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If high resolution and high refresh rate are used for VR display, then immersive experience is improved, but transmission bandwidth requirement increases

Engineering Contradiction:
Improvedisplay resolutionVSAvoidtransmission bandwidth
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The display area is segmented into a preset area (first image) and a display area (second image). The first image is sampled with higher resolution while the second image is sampled with lower resolution, dividing the transmission load into different quality segments that reduce overall bandwidth requirements while maintaining key visual quality

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different resolution qualities are applied to different regions of the display. The preset area (likely the center or focal region) receives high-resolution sampling with first field angle, while the surrounding display area receives lower-resolution sampling with second field angle, optimizing bandwidth usage based on visual importance

Inventive Principle:
Principle #3Local quality

2Measurement precision

If image sampling is performed with high resolution, then image quality is improved, but data transmission amount increases

Engineering Contradiction:
Improveimage resolutionVSAvoiddata transmission amount
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

Instead of uniformly sampling the entire image at high resolution, the method applies partial high-resolution sampling only to the preset area (first image) while using lower resolution for the remaining display area (second image), achieving acceptable overall quality with reduced data transmission

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The sampling parameters (resolution and field angle) are changed based on the region being sampled. The first image uses preset first resolution and preset first field angle, while the second image uses preset second resolution and preset second field angle, optimizing the balance between quality and data amount

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20240273671A1Data transmission method and related device for virtual reality system
Publication Date: 2024.08.15 BEIJING BOE OPTOELECTRONCIS TECH CO LTD
  • US20240273671A1 patent drawing
  • US20240273671A1 patent drawing
  • US20240273671A1 patent drawing

AI summary

A data transmission method for a virtual reality system, the data transmission method including: performing, by a first processor, image sampling on an image to be transmitted to obtain a first image; performing, by the first processor, image sampling on the image to be transmitted to obtain a second image; transmitting, by the first processor, the first image and the second image to a virtual reality apparatus; receiving the first image and the second image by the virtual reality apparatus and processing the first image and the second image by the virtual reality apparatus to obtain an image to be displayed; and displaying the image to be displayed by the virtual reality apparatus.