Customizable Entrance Exit Effects in Virtual Reality Environments

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Solution Overview

Problem

Conventional virtual reality environments lack personalized and customizable entrance and exit effects, which can lead to a less engaging user experience and inadequate control over objectionable content.

Innovation Solution

The system allows users to preview virtual environments and customize visual effects for entering or exiting, including obtaining or designating specific entrance and exit effects, ensuring personalized experiences and filtering out objectionable content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional virtual reality environments use standard entrance and exit effects, then the system complexity is low, but user engagement and experience quality deteriorate

Engineering Contradiction:
Improveuser experience customizationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system allows users to pre-select and customize their preferred entrance and exit effects before entering the virtual environment. Effect selection options are presented to the user prior to environment entry, enabling them to choose from multiple predefined effects or customize their own. This preliminary customization resolves the contradiction by providing personalized experiences without requiring complex real-time effect generation systems.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If users are exposed to all entrance and exit effects in the environment, then the variety of effects is maximized, but harmful or objectionable content increases

Engineering Contradiction:
Improveeffect varietyVSAvoidobjectionable content exposure
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The system implements user-specific effect selection where each user can choose which entrance and exit effects they wish to experience. Different users may have different preferences and tolerances for various effect types. This local customization approach allows the system to maintain a diverse library of effects while ensuring each user is only exposed to effects they have explicitly selected, resolving the contradiction between effect variety and harmful content exposure.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If the system provides predefined entrance and exit effects, then ease of operation is improved, but adaptability to user preferences deteriorates

Engineering Contradiction:
Improveeffect selection simplicityVSAvoiduser preference customization
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system provides a dynamic effect selection interface that adapts to user needs. Users are presented with multiple predefined effect options that are easy to select, but also have the capability to customize or modify their selections based on personal preferences. The system can adjust the level of customization offered based on user behavior and preferences, maintaining ease of operation while enabling adaptability when users desire it.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11900520B1Specifying effects for entering or exiting a computer-generated reality environment
Publication Date: 2024.02.13 APPLE INC
  • US11900520B1 patent drawing
  • US11900520B1 patent drawing
  • US11900520B1 patent drawing

AI summary

In an exemplary process for specifying an entrance or exit effect in a computer-generated reality environment, in response to a user entering or exiting the computer-generated reality environment, a transition effect is provided.