Virtual Reality Experiment Platform Sensor Integration

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Solution Overview

Problem

There is a need for a computer platform that enables users to design virtual reality experiments by flexibly integrating multiple peripheral sensors with a virtual environment, without requiring costly skilled programmers to create custom software.

Innovation Solution

A software platform is provided that includes an Experiment Designer for easy configuration of virtual environment parameters and an Experiment Runner for conducting virtual reality experiments, allowing for the integration of multiple peripheral sensors and easy data collection and analysis.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If custom software is created to integrate peripheral sensors with virtual environment, then experiment design flexibility is improved, but development cost and complexity increase

Engineering Contradiction:
Improveexperiment design flexibilityVSAvoidsoftware development complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal software platform that can integrate multiple types of peripheral sensors (eye trackers, motion capture devices, force feedback devices, physiological sensors) with virtual environments through a common architecture. This multi-functional platform eliminates the need to develop separate custom software for each sensor type, reducing development complexity while maintaining experiment design flexibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an intermediary software layer that acts as a mediator between peripheral sensors and virtual environments. This intermediary platform provides standardized interfaces and integration protocols, allowing researchers to conduct customized experiments without directly programming complex sensor integrations, thus reducing development complexity while preserving flexibility.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If skilled programmers are hired to create custom software, then software functionality is improved, but cost increases

Engineering Contradiction:
Improvesoftware functionalityVSAvoiddevelopment cost
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent enables researchers to design and conduct their own virtual reality experiments using the provided software platform without requiring specialized programming expertise. The platform includes user-friendly tools and interfaces that allow non-programmers to integrate sensors, configure experiments, and analyze data, thereby eliminating the need to hire expensive skilled programmers while maintaining full software functionality.

Inventive Principle:
Principle #25Self-service

3Productivity

If multiple peripheral sensors are integrated, then data collection capability is improved, but system complexity increases

Engineering Contradiction:
Improvedata collection capabilityVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the system into distinct modular components: virtual environment module, sensor integration module, data collection module, and data analysis module. Each module handles specific functions independently, allowing multiple peripheral sensors to be integrated through standardized interfaces without creating overwhelming system complexity. This modular architecture enables researchers to add or remove sensors as needed while maintaining manageable system complexity.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12322299B2Computer-implemented methods and systems for designing and conducting virtual reality experiments
Publication Date: 2025.06.03 NORTHEASTERN UNIV (US)
  • US12322299B2 patent drawing
  • US12322299B2 patent drawing
  • US12322299B2 patent drawing

AI summary

Computer-implemented methods and systems are disclosed for designing and conducting virtual reality experiments. The method includes the steps of: (a) providing a configuration user interface through a computer system enabling a user to design a virtual reality experiment by integrating one or more peripheral sensors in an immersive virtual environment; (b) running the virtual reality experiment configured in step (a) and collecting experiment data from the one or more peripheral sensors; and (c) outputting the experiment data.