Virtual Reality Guide-Graphic for User Transition Tracking

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Solution Overview

Problem

Current virtual reality systems lack the ability to effectively display and interact with user transitions between linked virtual reality spaces, limiting collaborative and immersive experiences among users.

Innovation Solution

An apparatus and method that provide a virtual reality guide-graphic in one space to indicate a user's transition to another space, using images, text, or icons to represent the user's path, allowing multiple users to interactively follow each other's movements between linked virtual reality spaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If user transitions between virtual reality spaces are made visible to other users, then collaborative and immersive experiences are enhanced, but system complexity and information processing requirements increase

Engineering Contradiction:
Improvecollaborative experienceVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a visual copy (guide-graphic) of the first user's transition path in the second virtual reality space. This copy allows the second user to see and follow the path without requiring complex real-time coordination systems. The guide-graphic is a simplified representation that conveys essential navigation information while reducing system complexity.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The guide-graphic acts as an intermediary element between users in different virtual reality spaces. Instead of requiring direct complex interactions between users, the system uses the guide-graphic as a mediator that communicates transition information, enabling collaboration while managing system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If guide-graphics are displayed to show user paths between virtual spaces, then user navigation and interaction are improved, but visual clutter and information overload may occur

Engineering Contradiction:
Improveuser navigationVSAvoidvisual clarity
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The guide-graphic is displayed locally at the specific location in the second virtual reality space where the first user activated the link. This localized display provides navigation information exactly where needed without creating global visual clutter. The guide-graphic appears only in relevant contexts, maintaining visual clarity while improving navigation.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The navigation information is segmented into discrete guide-graphic elements that are displayed only when and where relevant. Rather than continuously displaying all possible transition paths, the system segments information presentation to show only active user transitions, reducing visual overload while maintaining ease of navigation.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentEP3190503B1An apparatus and associated methods
Publication Date: 2019.07.24 NOKIA TECHNOLOGIES OY
  • EP3190503B1 patent drawingFigure 1~2
  • EP3190503B1 patent drawingFigure 3~4
  • EP3190503B1 patent drawingFigure 5~7

AI summary

An apparatus configured to, in respect of a first virtual reality space and a second, different, virtual reality space wherein at least one user-activatable link is provided in the first virtual reality space to enable a user to transition from being presented with the first virtual reality space to being presented with the second virtual reality space in their virtual reality view, when a first user has activated said user-activatable link to transition to being presented with the second virtual reality space, provide for display of a virtual reality guide-graphic to a second user in their virtual reality view of the first virtual reality space, the virtual reality guide-graphic comprising an image associated with said user-activatable link thereby showing, to the second user, a virtual path taken by the first user between the first and second virtual reality spaces.