VR Headset Gesture Recognition for Immersive Interaction

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Solution Overview

Problem

Existing application processing systems for interacting with virtual characters in VR environments are limited by requiring users to use operation controllers for actions not associated with head movements, which reduces immersion and is cumbersome due to the HMD blocking the view.

Innovation Solution

An application processing system that allows users to perform actions not associated with head movements in VR environments using detection information from a head-mounted display, enabling interactions such as hand movements and tool use by selecting specific objects or gazing points on virtual characters.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If operation controllers are used to specify actions not associated with head movements, then the variety of user actions in virtual space is increased, but the sense of immersion is reduced and the operation becomes cumbersome

Engineering Contradiction:
Improvevariety of user actionsVSAvoidimmersion and operation convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent combines the functions of the HMD and hand gesture recognition into a single integrated system. The HMD not only displays the virtual space but also captures hand gesture information through its sensors, eliminating the need for separate operation controllers and unifying the interaction interface.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system uses the HMD's own sensors to detect hand gestures, allowing the device to serve multiple functions (display and gesture recognition) without requiring additional external controllers. The HMD leverages its inherent sensing capabilities to provide gesture-based control.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If operation controllers are used to specify actions, then actions not associated with head movements can be performed, but the HMD blocks the view making it difficult to operate the controller

Engineering Contradiction:
Improveaction varietyVSAvoidcontroller operability
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent extracts the control function from external operation controllers and integrates it directly into the HMD system. By using the HMD's sensors to detect hand gestures, the system removes the physical controller from the user's interaction loop, allowing natural hand movements to directly control virtual actions without the HMD blocking visibility of a separate controller.

Inventive Principle:
Principle #2Taking out (Extraction)

3Device complexity

If only head motion detection is used to specify user actions, then the system is simple, but the variety of interaction actions is limited

Engineering Contradiction:
Improvesystem simplicityVSAvoidinteraction variety
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent makes the HMD multi-functional by enabling it to perform both its primary function of displaying virtual space and its secondary function of detecting hand gestures for action specification. This universal approach allows a single device to handle multiple types of user interactions without adding separate specialized devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system transitions from detecting only head movements (one dimension of interaction) to also detecting hand gestures (adding another dimension). By utilizing the HMD's sensors to capture hand position and movement data, the system expands the interaction space from head-only control to include hand-based actions, significantly increasing action variety while maintaining system integration.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS11644893B2Application processing system, method of processing application, and storage medium storing program for processing application
Publication Date: 2023.05.09 GREE HOLDINGS INC
  • US11644893B2 patent drawing
  • US11644893B2 patent drawing
  • US11644893B2 patent drawing

AI summary

An application processing system provides an interaction with a virtual character to a user. The system outputs an image of a virtual space including the virtual character to a head mounted display. The system determines that a menu icon has been selected based on detection information obtained by the head mounted display. The system sets, based on the menu icon being selected, a first selection point and a second selection point on the virtual character, and determines, based on one or more items of detection information obtained by the head mounted display, that the first selection point or the second selection point has been selected. The system specifies, based on the first selection point being selected, a first user action as an action of the user, and specifies, based on the second selection point being selected, a second user action as an action of the user.