VR Helmet Touch Control Panel Gesture Switching

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Solution Overview

Problem

Current VR equipment control methods, such as key-based systems, are complex and require multiple key presses for desired control effects, increasing user operation complexity.

Innovation Solution

A method and device that utilize a touch control panel to detect sliding and clicking actions, generating control instructions to switch between VR equipment interface objects based on their attributes and arrangements, allowing for simplified and rapid control through predetermined directions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple physical keys are arranged in the handle for controlling VR equipment, then the control functionality is comprehensive, but the user operation complexity increases and multiple key presses are required

Engineering Contradiction:
Improvecontrol functionalityVSAvoiduser operation complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The touch control panel replaces multiple dedicated physical keys with a single multi-functional touch interface. By detecting different touch actions (sliding in different directions, clicking, long pressing) on the same panel area, the system achieves comprehensive control functionality while simplifying the physical structure and user operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent replaces the mechanical key pressing system with an electronic touch detection system. The touch control panel uses capacitive or resistive sensing to detect user inputs, eliminating the need for multiple mechanical keys and reducing operational complexity while maintaining comprehensive control capabilities.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If multiple physical keys are arranged in the handle for controlling VR equipment, then the control functionality is comprehensive, but the device complexity increases

Engineering Contradiction:
Improvecontrol functionalityVSAvoidcontrol structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges multiple separate control keys into a single integrated touch control panel. This consolidation reduces the number of physical components, simplifies the overall device structure, and lowers manufacturing complexity while preserving all necessary control functions through software-based differentiation of touch gestures.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

A single touch control panel performs the functions of multiple dedicated keys by recognizing different touch patterns (directional slides, clicks, long presses). This multi-functional approach eliminates the need for multiple physical keys, thereby reducing device complexity while maintaining comprehensive control capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Device complexity

If traditional key-based control is used, then the control method is simple in structure, but the operation efficiency decreases due to multiple key presses required

Engineering Contradiction:
Improvecontrol structure simplicityVSAvoidoperation efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent adds directional information as an additional dimension to the touch input. By detecting the direction of sliding gestures on the touch panel, the system can distinguish between different control commands (e.g., upward for tag items, leftward for resource items), enabling efficient control without requiring multiple separate keys or repeated pressing actions.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The electronic touch detection system replaces the mechanical key system, enabling more efficient operation through gesture recognition. The system can detect and respond to continuous sliding motions and directional inputs, reducing the number of discrete pressing actions required and improving operation efficiency while keeping the control structure relatively simple.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10613622B2Method and device for controlling virtual reality helmets
Publication Date: 2020.04.07 BEIJING XIAOMI MOBILE SOFTWARE CO LTD
  • US10613622B2 patent drawing
  • US10613622B2 patent drawing
  • US10613622B2 patent drawing

AI summary

A method and device for controlling Virtual Reality (VR) helmet are provided. The method includes detecting a touch action on a touch control panel; generating a control instruction corresponding to the touch action, the touch action being a sliding operation along a predetermined direction on the touch control panel; sending the control instruction to the VR equipment; detecting attributes and arrangements of all operation objects in a current display interface; when the row number and the column number of all the arranged operation objects are both larger than 1, controlling a switching selection to be performed among the operation objects based on the attributes of the operation objects; and when the row number or the column number of all the arranged operation objects is 1, controlling the switching selection to be performed among the operation objects based on an arrangement direction of the operation objects.