High-Resolution VR LCD Spacer Structure for Reduced Mura

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Solution Overview

Problem

Existing high-resolution liquid crystal displays (LCDs) in near-eye displays face issues such as photo spacer mura, screen-door effect, ghosting, and latency, which degrade visual quality and user experience in virtual reality (VR) applications.

Innovation Solution

Implementing smaller photo spacers with larger heights, adjusting the sub-spacer and photo spacer ratio, using liquid crystals with low viscosity and high birefringence, and optimizing backlight timing to reduce mura and ghosting, while increasing pixel per inch (PPI) and refresh rate to mitigate the screen-door effect and latency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If photo spacers are made smaller with larger heights, then mura is reduced, but manufacturing precision becomes more difficult to control

Engineering Contradiction:
Improvemura uniformityVSAvoidspacer fabrication difficulty
Core Design Contradiction:
Manufacturing precisionVSEase of manufacture

Solution Approach 1:

The spacer structure is divided into two functional parts: a broad base portion for stable mounting on the substrate and a narrower vertical portion for defining the cell gap. This segmentation allows each part to be optimized independently - the base provides manufacturing stability while the vertical portion achieves the desired compact height ratio for reducing mura.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different portions of the spacer have different geometric properties tailored to their specific functions. The base portion has larger lateral dimensions for stable attachment and ease of fabrication, while the vertical portion has smaller lateral size to minimize light blocking and reduce mura effects in the display region.

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If pixel per inch (PPI) is increased, then screen-door effect is reduced, but device complexity increases

Engineering Contradiction:
Improvedisplay resolutionVSAvoidpanel fabrication complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The invention optimizes the geometric parameters of the spacer structure (base width, vertical height, lateral dimensions) to achieve the desired cell gap with minimal impact on the overall pixel structure. This parameter optimization enables higher PPI displays without proportionally increasing manufacturing complexity by making the spacer itself more complex.

Inventive Principle:
Principle #35Parameter changes

3Loss of time

If refresh rate is increased, then latency is reduced, but use of energy increases

Engineering Contradiction:
Improvemotion-to-photon latencyVSAvoidbacklight power consumption
Core Design Contradiction:
Loss of timeVSUse of energy by moving object

Solution Approach 1:

The backlight operates in periodic pulses synchronized with the display refresh rate rather than continuously. By optimizing the pulse timing and duration, the system achieves low latency response for motion tracking while reducing overall energy consumption through duty cycling the backlight operation.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances visual quality by reducing mura, ghosting, and latency, and improves color gamut, resulting in a more immersive VR experience.

Implementation Method 1

a liquid crystal display (LCD) of a near-eye display may include a first substrate, a second substrate, a plurality of photo spacers formed on the second substrate, a plurality of sub-spacers formed on the first substrate, and a liquid crystal material in regions between the first substrate and the second substrate

Methodology Applied
Scientific EffectLiquid crystal effect: Liquid Crystals

Implementation Method 2

Each sub-spacer of the plurality of sub-spacers is configured to support a corresponding photo spacer of the plurality of photo spacers

Methodology Applied
Scientific EffectPhysical spacer support:

Data Source

PatentUS20250314930A1High resolution virtual reality LCD display
Publication Date: 2025.10.09 META PLATFORMS TECHNOLOGIES LLC
  • US20250314930A1 patent drawing
  • US20250314930A1 patent drawing
  • US20250314930A1 patent drawing

AI summary

A liquid crystal display (LCD) of a near-eye display includes a first substrate, a second substrate, a plurality of photo spacers formed on the second substrate, a plurality of sub-spacers formed on the first substrate, and a liquid crystal material in regions between the first substrate and the second substrate. Each sub-spacer of the plurality of sub-spacers is configured to support a corresponding photo spacer of the plurality of photo spacers. A resolution of the LCD is greater than 800 pixels per inch. Each photo spacer of the plurality of photo spacers has a smaller lateral size and a larger height than the corresponding sub-spacer of the plurality of photo spacers.