VR Massage Chair Control With Real-Time 3D Synchronization

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current wearable devices for massage apparatuses, such as VR headsets, provide limited interaction and real-time data exchange, resulting in a suboptimal user experience when controlling massage devices in simulated environments.

Innovation Solution

A system and method that processes and renders actual massage mechanism data into real-time or near real-time three-dimensional content within simulated environments, using a processor module, controller, and simulation module to synchronize the physical and virtual massage drives, incorporating user input devices like accelerometers, gyroscopes, and voice recognition for seamless control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a VR headset is used to provide multimedia content during massage operation, then user immersion is improved, but real-time interaction and data exchange between the VR device and massage device remain limited

Engineering Contradiction:
Improveuser immersionVSAvoidreal-time data exchange
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system establishes bidirectional real-time communication between the VR headset and massage device, where the VR device receives massage state data (position, speed, pressure) from the massage device and sends control commands back, creating a closed-loop feedback system that enables synchronized interaction and eliminates information loss

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The VR headset is transformed from a simple multimedia display device into a multi-functional controller that can both present immersive content and send precise control commands to the massage device, while simultaneously receiving and displaying real-time massage state data, thereby achieving multiple functions through a single device

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Device complexity

If basic button type controllers are used for massage apparatus control, then device complexity is reduced, but user interaction capability and immersive experience are limited

Engineering Contradiction:
Improvecontroller structureVSAvoiduser interaction capability
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent replaces traditional mechanical button controllers with a VR headset-based control system that uses motion sensors, gyscopes, and voice recognition technologies to detect user intentions and translate them into massage device control commands, thereby eliminating mechanical components while enhancing interaction capabilities

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If there is a time-lag between data sending and receiving between user and VR device, then system reliability is improved, but user experience and synchronization with massage device deteriorate

Engineering Contradiction:
Improvesystem stabilityVSAvoiddata transmission delay
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-processing and buffering data transmission protocols, establishing communication channels in advance, and preparing control commands before they are needed, thereby reducing actual transmission delays while maintaining system stability and reliability

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12102591B2System and method for controlling a massage apparatus
Publication Date: 2024.10.01 OSIM INTERNATIONAL
  • US12102591B2 patent drawing
  • US12102591B2 patent drawing
  • US12102591B2 patent drawing

AI summary

A system and/or massage apparatus to obtain massage data from the massage apparatus (such as a massage chair) for control of a virtual representation of the massage apparatus in a simulated environment is developed. The system and/or massage apparatus is especially suited for a simulated and/or interactive environment such as virtual reality/augmented reality environment. The actual motion(s) of one or more physical massage mechanisms of the massage apparatus is obtained in the form of data signal(s), processed, rendered and displayed in the simulated and/or interactive environment as three-dimensional content. A user interface in the simulated or interactive environment may be used in a real-time or near real-time basis to provide a seamless experience to a user.