Integrated Conference Floor Control via VR-MCU Registration
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Solution Overview
Problem
Current conference systems lack integration of virtual reality environments with multipoint control unit conferences, preventing a single moderator from effectively controlling combined conferences and providing immersive, non-verbal communication experiences.
Innovation Solution
A system that integrates a virtual reality server and a multipoint control unit conference server, allowing users registered with either module to participate in a composite conference environment, where users can be represented as individual avatars or a single avatar, with audio/video data passed according to their position and status within the virtual reality environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If users are registered with separate conference systems (multipoint control unit and virtual reality server), then each system can independently manage its users and conferences, but the systems cannot be integrated to allow a single moderator to control both conferences simultaneously
Solution Approach 1:
The patent merges the multipoint control unit conference system and the virtual reality conference system into a unified integrated conference system. The multipoint control unit is registered with the virtual reality server, allowing it to participate in virtual reality conferences as a conference system. This enables a single moderator to control both traditional and virtual reality conferences simultaneously, while the system maintains the functional independence of both subsystems through standardized registration and control interfaces.
2Quantity of substance
If a single avatar represents multiple users from the multipoint control unit, then the virtual reality environment can display all participants, but individual user control and identification become less precise
Solution Approach 1:
The patent implements segmentation in the avatar representation by allowing the multipoint control unit to register with the virtual reality server as either a single avatar representing multiple users or as multiple individual avatars. This segmentation approach enables flexible representation where the system can divide the multipoint control unit's users into separate visual identifiers in the virtual reality environment, maintaining both the ability to represent multiple users and the precision of individual user identification based on the specific conference configuration.
3Quantity of substance
If audio/video data is passed to all users regardless of position, then all participants receive information, but the immersive experience and attention control are reduced
Solution Approach 1:
The patent applies local quality by passing audio/video data selectively to users based on their avatar position and status within the virtual reality environment. The system determines which users should receive conference information based on their spatial location and participation status, providing targeted information delivery rather than uniform distribution. This enables the moderator to control conference floor access and direct attention to specific participants or topics, enhancing both the immersive experience and conference control capabilities.
Data Source
AI summary
Methods and systems for providing a composite conference environment are disclosed. More particularly, a virtual reality environment (VRE) that can accommodate the inclusion of a conventional multipoint conference as a registered user or individual participants in a conventional multipoint conference as registered users within a composite conference environment hosted by the VRE is provided. Accordingly, a conference that is spread across multiple servers, namely a virtual reality server and a conventional multipoint conference server, can be created and moderated. Moreover, audio/video streams, features, and control can be provided to all users participating in the composite conference environment.


