VR Neck Rehabilitation System with Sensor Feedback

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Solution Overview

Problem

Patients undergoing physical therapy for neck and shoulder rehabilitation lack real-time guidance and feedback for accurate performance of exercises, leading to potential worsening of conditions and increased medical costs due to lack of direct supervision and bio-feedback.

Innovation Solution

A virtual reality (VR) or augmented reality (AR) system that provides a fully immersive environment with 3D fixed and moveable objects, using sensors to measure and guide neck and shoulder motions, offering real-time feedback and bio-feedback through directional arrows and shape alignment, enabling accurate measurement and quantification of rehabilitation progress.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If patients perform rehabilitation exercises without direct supervision and real-time feedback, then medical costs and time resources are reduced, but exercise performance accuracy deteriorates leading to potential worsening of conditions

Engineering Contradiction:
Improvetime resourcesVSAvoidexercise performance accuracy
Core Design Contradiction:
Loss of timeVSManufacturing precision

Solution Approach 1:

The system implements real-time feedback through a virtual environment that provides directional arrows indicating correct motion directions and shape alignment indicators showing proper exercise form. Sensors continuously monitor patient motion and compare it against therapeutic guidelines, providing immediate corrective feedback without requiring direct clinician supervision.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

A virtual reality intermediary system acts as a mediator between the patient and the rehabilitation process. The virtual environment, controlled by a computing node, serves as an automated supervisor that guides exercise performance through visual cues and real-time motion analysis, replacing the need for continuous direct human supervision.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Manufacturing precision

If direct clinician supervision is provided for exercise performance, then exercise accuracy is improved, but medical costs and resource requirements increase

Engineering Contradiction:
Improveexercise accuracyVSAvoidmedical costs
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The system enables patients to self-monitor and self-correct their exercise performance through the virtual environment feedback mechanisms. Patients can independently assess their own motion accuracy through shape alignment indicators and directional guidance, reducing reliance on expensive clinician resources while maintaining exercise precision.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical system of direct human supervision with an automated sensor-based monitoring and virtual feedback system. Sensors, processing algorithms, and virtual display elements substitute for clinician observation and guidance, providing continuous accurate feedback at lower resource cost.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Manufacturing precision

If real-time feedback systems are implemented, then exercise accuracy is improved, but device complexity increases

Engineering Contradiction:
Improvemotion measurement accuracyVSAvoidsystem complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system uses multi-functional sensors that simultaneously track position, orientation, and motion dynamics. The virtual environment serves multiple purposes: providing directional guidance, displaying shape alignment feedback, and monitoring exercise progress. This consolidation of functions reduces the need for separate specialized devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system creates virtual copies of anatomical structures (neck and shoulder segments) in the virtual environment to represent actual body positions. These virtual representations allow for simplified visual feedback through shape alignment comparisons without requiring complex physical measurement apparatus.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS11099632B2Systems and methods for guiding and measuring neck and shoulder protraction and retraction motions in virtual/augmented reality
Publication Date: 2021.08.24 XR HEALTH IL LTD
  • US11099632B2 patent drawing
  • US11099632B2 patent drawing
  • US11099632B2 patent drawing

AI summary

A virtual/augmented reality-based system for guiding patients through rehabilitation exercises and providing real time feedback is disclosed. In various embodiments the system, methods, and computer program products relate to guiding and measuring neck and shoulder motion, specifically protraction and retraction motions. A virtual reality environment includes a fixed object having a guidance feature and a moveable object having a complementary shape to the guidance features. Whether the fixed object is in a complimentary orientation to the movable object is determined. When the fixed object is in a complimentary orientation with the movable shape, an indication is presented to the user to perform a motion. A plurality of sensors determines a plurality of measurements relating to the motion of the user. Whether the fixed object is in a complementary orientation with the movable object is determined based on the plurality of measurements.