Cross-Environment VR Notifications With Condition-Based Sync

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Users interacting in virtual reality (VR) environments face challenges in synchronizing notifications across multiple environments, leading to disjointed experiences and inability to create or modify notifications that are valid across different VR environments and physical environments.

Innovation Solution

A computer-implemented method for synchronizing notifications across VR environments and physical environments by creating alerts or notifications in one environment that are triggered in another environment based on specified conditions, using natural language processing to convert user inputs into text data and identifying alert and content components, and considering geographical, activity, and user conditions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users create notifications specific to their current VR environment, then the notification can be tailored to that environment's context, but the notification cannot be triggered in other VR environments or physical environments

Engineering Contradiction:
Improvenotification applicability across environmentsVSAvoidnotification synchronization system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The notification system is designed to be universal across multiple environments (VR and physical). A single notification created in one environment can be synchronized and triggered in other environments, making the notification system multi-functional rather than environment-specific. This resolves the contradiction by allowing notifications to work across all environments without requiring separate notification systems for each environment.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces an intermediary synchronization mechanism that mediates between different environments. This intermediary layer handles the translation and coordination of notification data across VR environments and physical environments, enabling seamless synchronization without direct complex interactions between each environment pair.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If users navigate through multiple VR environments, then they can access diverse features and tasks, but they become disconnected from notifications created in other environments

Engineering Contradiction:
Improveenvironment accessibilityVSAvoidnotification continuity
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The notification synchronization system ensures continuous notification delivery across environment transitions. When users navigate between VR environments or return to the physical environment, the system continuously monitors and triggers appropriate notifications, maintaining uninterrupted notification delivery. This resolves the disconnection issue by ensuring notification continuity regardless of environment changes.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system implements feedback mechanisms that track user location and environment state. By continuously monitoring which environment the user is in and comparing it with the conditions set for each notification, the system provides feedback-driven notification triggering. This ensures users receive relevant notifications in the appropriate environment while maintaining awareness of notifications created in other environments.

Inventive Principle:
Principle #23Feedback

3Reliability

If the system synchronizes notifications across all environments, then users experience seamless notification delivery, but the system complexity and processing requirements increase

Engineering Contradiction:
Improvenotification synchronization reliabilityVSAvoidsynchronization system architecture
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The notification synchronization system is segmented into modular components: notification creation module, synchronization module, condition evaluation module, and triggering module. Each component handles a specific aspect of the synchronization process, making the overall system more manageable and maintainable. This segmentation allows the system to achieve reliable cross-environment notification delivery while keeping individual components relatively simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by pre-defining notification conditions and synchronization rules when notifications are created. Environment conditions, trigger criteria, and target environments are specified in advance, allowing the system to efficiently determine notification delivery without complex real-time decision-making. This preliminary configuration reduces runtime processing complexity while maintaining high reliability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP4275111B1Synchronizing virtual reality notifications
Publication Date: 2026.03.18 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • EP4275111B1 patent drawingFigure 1
  • EP4275111B1 patent drawingFigure 2
  • EP4275111B1 patent drawingFigure 3

AI summary

In an approach to synchronize notifications created in a VR environment to be presented in a physical environment at another time, notifications may be mapped across all relevant environments and associated with conditions that, when triggered, cause a notification to be presented to the user. Computer-implemented methods may include receiving natural language requests at a computing device in a first environment at a first time; parsing the natural language request into semantic components comprising an alert component and a content component; determining one or more conditions based on the alert component and the content component; mapping the semantic components to the plurality of environments; and executing a notification by the computing device, the notification representing the alert component and the content component in a second environment of the plurality of environments if the one or more conditions is satisfied at a second time that is later than the first time.