VR Rendering Performance Map with Directional Smoothness Indicators

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Solution Overview

Problem

Users experience unsmooth VR experiences due to poor wireless communication quality and heavily loaded render processes, which are often misattributed to the VR device or application rather than environmental factors.

Innovation Solution

A method for visualizing rendering performance that involves a server receiving poses and smoothness statuses from client devices and outputting a rendering performance map with directional smoothness indicators, allowing users and administrators to identify regions with poor communication quality and loaded render processes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If remote rendering is used to enable low-end VR devices to experience high-quality VR content, then device accessibility and VR experience quality are improved, but wireless communication quality and rendering process load become critical factors affecting smoothness

Engineering Contradiction:
ImproveVR experience smoothnessVSAvoidwireless communication quality and rendering load
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a rendering performance map as an intermediary visualization tool that mediates between the complex rendering process and user perception. This map translates technical metrics (frame rates, latency, smoothness) into an intuitive visual representation, allowing users to understand performance issues without directly experiencing the underlying communication and rendering complexities.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system implements feedback by continuously monitoring rendering performance metrics and updating the visualization map in real-time. This feedback loop allows users to see the direct impact of their movements and environmental factors on rendering quality, enabling them to adjust their behavior or environment to maintain smooth VR experiences.

Inventive Principle:
Principle #23Feedback

2Measurement precision

If users experience unsmooth VR performance, then user satisfaction decreases, but the root cause (poor wireless communication or heavy render load) remains undetected and misattributed to device quality

Engineering Contradiction:
Improveperformance diagnostic accuracyVSAvoidcause attribution information
Core Design Contradiction:
Measurement precisionVSLoss of information

Solution Approach 1:

The patent uses color changes in the rendering performance map to encode different performance states and their causes. Different colors represent different levels of smoothness and can indicate whether the primary bottleneck is wireless communication or rendering load. This visual encoding allows users to quickly diagnose performance issues without losing information about the root cause.

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The system segments the performance diagnostic information into distinct visual components within the map. Separate visual indicators represent different performance metrics (frame rate, latency, smoothness) and their respective causes (communication quality, rendering load). This segmentation prevents information loss by presenting detailed diagnostic data in an organized, easily interpretable format.

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If rendering performance map with detailed directional smoothness indicators is generated, then performance visualization accuracy is improved, but system complexity and data processing requirements increase

Engineering Contradiction:
Improverendering performance visualization accuracyVSAvoidserver processing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent adds a spatial dimension to performance visualization by creating a directional smoothness map that shows performance characteristics in different directions around the user's position. This dimensional transformation allows the system to process complex multi-directional performance data through a structured spatial framework, making high-precision visualization more computationally manageable.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system applies local quality by generating directional smoothness indicators specific to different regions and directions in the VR environment. Rather than computing a single global performance metric, the server calculates localized performance characteristics for different spatial zones, allowing for more accurate visualization while reducing overall computational complexity through localized processing.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250117969A1Method for visualizing rendering performance, server, and computer readable storage medium
Publication Date: 2025.04.10 HTC CORP
  • US20250117969A1 patent drawing
  • US20250117969A1 patent drawing
  • US20250117969A1 patent drawing

AI summary

The embodiments of the disclosure provide a method for visualizing a rendering performance, a server, and a computer readable storage medium. The method includes: receiving a plurality of poses and a plurality of smoothness statuses respectively associated with the plurality of poses from a first client device; and outputting a rendering performance map based on the plurality of poses and the associated plurality of smoothness statuses, wherein the rendering performance map comprises a plurality of directional smoothness indicators.