VR Activity Scheduling via Predicted Event Simulation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current VR technologies fail to effectively enable users to manage concurrent events and immerse users in a VR environment for planning future experiences, lacking the ability to schedule activities through virtual reality based on predicted events.

Innovation Solution

A system that receives real-time and historical data to generate a VR simulation of predicted events, allowing users to schedule activities and recommend additional tasks, consolidates multiple VR simulations into a single dynamic simulation, and dynamically displays components to users based on priority.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If VR technology is used to create simulated environments for training and marketing, then user immersion and interaction are improved, but the ability to manage concurrent events and plan future experiences is not achieved

Engineering Contradiction:
Improveuser immersionVSAvoidevent management capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system generates VR simulations of predicted future events before they actually occur, allowing users to prepare for and plan activities in advance. The VR environment presents predicted events with associated activities, enabling users to schedule preparations before the actual event happens, thus resolving the contradiction between immersion and future event planning capability.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system incorporates feedback mechanisms where users interact with the VR environment, schedule activities, and the system updates the simulation based on user actions. This feedback loop enables dynamic event management while maintaining immersive VR experience, allowing users to manage concurrent events effectively.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If multiple VR simulations are created for different events, then user preparation options are improved, but system complexity and resource requirements increase

Engineering Contradiction:
Improvepreparation optionsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges multiple VR simulations into a unified framework where different event simulations are integrated within a single platform. Users can access multiple event preparations through one interface, and the system consolidates resources for rendering and managing multiple simulations simultaneously, reducing overall system complexity while maintaining diverse preparation options.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The VR simulation system is designed with multi-functionality to handle various event types and user needs within a single unified system. The same VR platform can generate simulations for different events, and the system automatically adapts to different scenarios, eliminating the need for separate dedicated systems for each event type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20240386387A1Schedualization of activities through virtual reality based on predicted events
Publication Date: 2024.11.21 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US20240386387A1 patent drawing
  • US20240386387A1 patent drawing
  • US20240386387A1 patent drawing

AI summary

An embodiment for scheduling activities through virtual reality (VR) based on predicted events is provided. The embodiment may include receiving real-time data relating to a predicted event and historical data relating to a corresponding past event. The embodiment may also include identifying a context of the predicted event. The embodiment may further include generating a VR simulation of the predicted event. The VR simulation may include an avatar of a user in a surrounding environment of the predicted event. The embodiment may also include scheduling one or more activities for the user in response to one or more scheduling actions of the user. The embodiment may further include recommending one or more additional activities to the user.