Virtual Reality Seat Selection Using Contextual Data Integration

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Solution Overview

Problem

Current virtual reality systems fail to provide a fully integrated experience by relying on limited data sets and not incorporating contextual user information, resulting in a lack of immersion and interactivity.

Innovation Solution

The integration of data from various proprietary and external sources with the virtual reality device, using contextual information about the user to create a personalized and immersive environment, such as flight information and seat selection in an airplane cabin, by acquiring and processing data to tailor the virtual reality experience based on user preferences and interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If current virtual reality systems use limited data sets, then system complexity is reduced, but the immersion and interactivity of the virtual reality experience deteriorates

Engineering Contradiction:
Improveimmersion and interactivityVSAvoiddata integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments data from multiple sources (proprietary data, external data, contextual information) into distinct categories that are processed and integrated separately before being combined in the virtual reality environment. This allows the system to manage complex data sources through modular integration, improving immersion while controlling system complexity through structured data organization.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If virtual reality systems incorporate contextual user information from multiple data sources, then user engagement is enhanced, but data processing requirements increase

Engineering Contradiction:
Improvepersonalization capabilityVSAvoiddata processing efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system performs preliminary actions by pre-processing and organizing contextual user information from multiple data sources before integration into the virtual reality environment. User profiles, preferences, and contextual data are prepared in advance, allowing the system to enhance personalization capability while reducing real-time data processing requirements during virtual reality sessions.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11579744B2Systems and methods for seat selection in virtual reality
Publication Date: 2023.02.14 NAVITAIRE LLC
  • US11579744B2 patent drawing
  • US11579744B2 patent drawing
  • US11579744B2 patent drawing

AI summary

The embodiments described herein provide technologies and techniques for using available data (from a variety of data sources) to provide an integrated and virtual reality experience. Embodiments described herein include systems and methods for acquiring flight information, wherein the flight information includes at least one of seating information regarding layout and availability of seats from one or more data sources, providing the flight information in a virtual reality environment, receiving, from a virtual reality device, a user's movements of an avatar in the virtual reality environment, wherein the avatar represents an individual having pre-stored information, determining, in the virtual reality environment, a position of the avatar with respect to a first seat zone surrounding a first available seat, and assigning the avatar to the first available seat in response to the virtual reality computing system receiving a deliver command when the avatar is in vicinity of the first seat zone surrounding the first available seat.