Virtual Reality Seat Selection Using Contextual Data Integration
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Solution Overview
Problem
Current virtual reality systems fail to provide a fully integrated experience by relying on limited data sets and not incorporating contextual user information, resulting in a lack of immersion and interactivity.
Innovation Solution
The integration of data from various proprietary and external sources with the virtual reality device, using contextual information about the user to create a personalized and immersive environment, such as flight information and seat selection in an airplane cabin, by acquiring and processing data to tailor the virtual reality experience based on user preferences and interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If current virtual reality systems use limited data sets, then system complexity is reduced, but the immersion and interactivity of the virtual reality experience deteriorates
Solution Approach 1:
The patent segments data from multiple sources (proprietary data, external data, contextual information) into distinct categories that are processed and integrated separately before being combined in the virtual reality environment. This allows the system to manage complex data sources through modular integration, improving immersion while controlling system complexity through structured data organization.
2Adaptability or versatility
If virtual reality systems incorporate contextual user information from multiple data sources, then user engagement is enhanced, but data processing requirements increase
Solution Approach 1:
The system performs preliminary actions by pre-processing and organizing contextual user information from multiple data sources before integration into the virtual reality environment. User profiles, preferences, and contextual data are prepared in advance, allowing the system to enhance personalization capability while reducing real-time data processing requirements during virtual reality sessions.
Data Source
AI summary
The embodiments described herein provide technologies and techniques for using available data (from a variety of data sources) to provide an integrated and virtual reality experience. Embodiments described herein include systems and methods for acquiring flight information, wherein the flight information includes at least one of seating information regarding layout and availability of seats from one or more data sources, providing the flight information in a virtual reality environment, receiving, from a virtual reality device, a user's movements of an avatar in the virtual reality environment, wherein the avatar represents an individual having pre-stored information, determining, in the virtual reality environment, a position of the avatar with respect to a first seat zone surrounding a first available seat, and assigning the avatar to the first available seat in response to the virtual reality computing system receiving a deliver command when the avatar is in vicinity of the first seat zone surrounding the first available seat.


