VR Sound Source Localization Using Cuboid Object Mapping

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing acoustic signal processing methods struggle to efficiently localize sound images of complex-shaped objects in virtual reality environments, leading to increased computational demands.

Innovation Solution

Transforming complex-shaped objects into cuboids to determine sound source positions using object coordinates and user coordinates, reducing computational complexity by localizing sound sources based on cuboid dimensions and field of view.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If complex-shaped objects are directly processed for sound source localization, then measurement precision is improved, but device complexity increases

Engineering Contradiction:
Improvesound source localization accuracyVSAvoidcomputational complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent creates a simplified cuboid copy of the complex-shaped object's bounding box. Instead of processing the actual complex geometry, the system uses this cuboid representation to determine sound source positions, maintaining localization accuracy while significantly reducing computational complexity.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transforms the problem from processing complex geometric parameters to processing simple cuboid parameters (min/max coordinates in x, y, z dimensions). This parameter transformation simplifies the computational model while preserving the essential spatial information needed for sound source localization.

Inventive Principle:
Principle #35Parameter changes

2Measurement precision

If complex-shaped objects are directly processed for sound source localization, then sound image localization accuracy is improved, but productivity decreases

Engineering Contradiction:
Improvesound image localization accuracyVSAvoidprocessing efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The system creates a simplified cuboid copy representing the bounding box of the complex object. This copy enables rapid sound source localization without requiring detailed processing of the original complex geometry, thereby improving processing efficiency while maintaining localization accuracy.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent segments the complex object processing into two stages: first creating a simplified cuboid representation, then using this representation for sound source localization. This segmentation allows the system to avoid computationally intensive processing of the full complex geometry while preserving essential spatial information.

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If complex-shaped objects are directly processed for sound source localization, then measurement precision is improved, but use of energy increases

Engineering Contradiction:
Improvesound source positioning accuracyVSAvoidcomputational energy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent uses a simplified cuboid copy of the complex object to perform sound source localization. This approach significantly reduces the computational energy required compared to processing the full complex geometry, while still achieving accurate sound source positioning through the bounding box representation.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system changes the parameters from complex geometric descriptions to simple cuboid boundary parameters (min/max coordinates). This parameter simplification reduces the computational energy needed for sound source localization while maintaining the precision required for accurate positioning.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12610207B2Acoustic signal processing device for spatially extended sound source and method
Publication Date: 2026.04.21 ELECTRONICS & TELECOMM RES INST
  • US12610207B2 patent drawing
  • US12610207B2 patent drawing
  • US12610207B2 patent drawing

AI summary

Provided is an acoustic signal processing device for a spatially extended sound source and a method thereof. The acoustic signal processing device includes a memory configured to store instructions, and a processor electrically connected to the memory and configured to execute the instructions. When the instructions are executed by the processor, the processor performs a plurality of operations, and the plurality of operations includes transforming an object provided as a spatially extended sound source into a cuboid in a virtual reality (VR) space, obtaining coordinates of the cuboid, and determining a position of a sound source of the object based on the coordinates of the cuboid and coordinates of a user in the VR space.