Amalgamated Virtual Reality Space Device Excluding Capture Apparatus

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Solution Overview

Problem

Existing virtual reality technologies struggle to effectively combine and display immersive content from multiple virtual reality content capture devices without showing the devices themselves, especially when the devices are far apart, leading to image distortion and discontinuity.

Innovation Solution

The solution involves creating an amalgamated virtual reality space by selectively combining images from multiple virtual reality content capture devices, excluding views of the devices themselves, and applying image distortion or discontinuity effects when necessary to maintain an immersive experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If images from multiple virtual reality content capture devices are combined to form an amalgamated virtual reality space, then the immersive experience and field of view are improved, but the content capture devices may become visible in the captured images, breaking the immersion

Engineering Contradiction:
Improvefield of viewVSAvoidvisibility of capture devices
Core Design Contradiction:
Area of stationary objectVSObject-affected harmful factors

Solution Approach 1:

The system extracts and removes images or image portions that contain views of the content capture devices themselves. When a capture device detects another device in its field of view, those specific images are excluded from the amalgamated virtual reality space, while images from other devices that do not show capture devices are included, thus maintaining immersion while preserving the expanded field of view.

Inventive Principle:
Principle #2Taking out (Extraction)

2Area of stationary object

If content capture devices are placed far apart to capture different viewing directions, then the coverage area and viewing directions are improved, but image distortion and discontinuity occur in the amalgamated virtual reality space

Engineering Contradiction:
Improvecoverage areaVSAvoidimage continuity
Core Design Contradiction:
Area of stationary objectVSManufacturing precision

Solution Approach 1:

The system applies different processing treatments to different regions of the amalgamated virtual reality space. Boundary regions where images from different capture devices meet receive special processing including distortion correction and blending operations, while central regions maintain their original quality. This localised approach ensures continuity at critical junction points while preserving the overall coverage area.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adjusts image parameters such as distortion coefficients, blending weights, and transition smoothness at the boundaries between images from different capture devices. By modifying these parameters locally at boundary regions, the system maintains image continuity and reduces visible seams while preserving the expanded coverage provided by multiple widely-spaced devices.

Inventive Principle:
Principle #35Parameter changes

3Object-affected harmful factors

If images from multiple capture devices are selectively combined to exclude views of devices, then the immersion is improved, but the complexity of image selection and amalgamation increases

Engineering Contradiction:
Improveimmersion qualityVSAvoidimage processing complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

Each content capture device autonomously analyzes its own captured images to determine whether they contain views of other capture devices. The devices self-identify which images to exclude from the amalgamated space based on their own perspective and detection algorithms, reducing the need for complex centralized processing while maintaining high immersion quality through distributed intelligence.

Inventive Principle:
Principle #25Self-service

Data Source

PatentEP3196838B1An apparatus and associated methods
Publication Date: 2025.05.07 NOKIA TECHNOLOGIES OY
  • EP3196838B1 patent drawingFigure 1
  • EP3196838B1 patent drawingFigure 2
  • EP3196838B1 patent drawingFigure 3~4

AI summary

In respect of first virtual reality content of a scene captured by a first virtual reality content capture device and second virtual reality content of the same scene captured by a second virtual reality content capture device, the first and second virtual reality content capture devices physically arranged within a predetermined distance of one another in the same scene when the first virtual reality content and the second virtual reality content was captured; provide for display, in virtual reality, of an amalgamated virtual reality space representative of the scene, the amalgamated virtual reality space comprising an amalgamation of both the images or parts thereof of the first virtual reality content and the images or parts thereof of the second virtual reality content.