VR Spatial Credential Authentication for Secure Electronic Access
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional authentication systems are insecure, cumbersome, and time-consuming, as they require users to carry multiple cards and remember validation information, which can be vulnerable to unauthorized access and transmission of personal and financial data, especially in public or unsecured environments.
Innovation Solution
A VR composite credential authentication system that captures and authenticates spatial movements and biometric data using VR spatial sensor devices and biometric sensors, transforming these credentials into coded words for secure electronic activity authorization without physical contact, allowing for customizable and secure authentication.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If conventional authentication methods (cards, magnetic strips, validation information) are used, then users can perform electronic activities, but security is compromised and the process becomes cumbersome and time-consuming
Solution Approach 1:
The patent replaces mechanical authentication systems (physical cards with magnetic strips, manual validation information entry) with an optical-based VR authentication system. The system uses optical sensors to capture spatial movements and biometric data, transforming these into coded credentials for authentication. This substitution eliminates the need for physical contact with cards or terminals, thereby improving security while maintaining ease of operation through gesture-based authentication.
2Reliability
If users carry multiple cards and memorize validation information, then authentication can be performed, but the process becomes time-consuming and security risks increase
Solution Approach 1:
The patent implements a self-service authentication system where the user's body movements and biometric features automatically generate authentication credentials. The system captures spatial movements and biometric data, transforms them into coded credentials, and performs authentication without requiring the user to manually enter validation information or present physical cards. This automated process reduces authentication time while enhancing security through unique biometric-based credentials.
3Productivity
If personal and financial information is provided at public terminals, then electronic activities can be completed, but security concerns arise due to unknown terminal provenance and lack of secure connections
Solution Approach 1:
The patent introduces an intermediary authentication layer that does not require direct transmission of personal and financial information between the user and the terminal. Instead, the system uses spatial movements and biometric data as intermediate credentials that can be verified without exposing sensitive information. This intermediary mechanism enables electronic activity completion while protecting information security, as the authentication process occurs through a secure transformation of physical credentials rather than direct data exchange.
Data Source
AI summary
In general, apparatuses, methods and computer program products for construction and detection of spatial movements in a virtual reality (VR) space for performance of electronic activities are disclosed. A VR composite credential authentication device is provided that is configured is structured for capturing, customizing and transforming one or more VR composite credentials of a user and authenticating electronic activities based on at least the VR composite credentials. The VR composite credentials of the user are captured using one or more VR spatial sensor devices which are configured for capture and imaging of VR spatial movement and position credentials. The captured credentials are analyzed to determine an associated electronic activity. The electronic activity is initiated, automatically, in response to the successful validation of the captured credentials. Moreover, the invention allows for setting-up an infinitely customizable library of registered VR composite credentials.


