VR Sphere Assembly with Transparent Panels and Projection Films
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Solution Overview
Problem
Current VR, AR, and MR technologies lack a seamless and interactive simulator platform that allows first-person players to share their experiences in real-time with external observers, limiting immersive engagement and interaction.
Innovation Solution
A sphere assembly composed of connected transparent panels with projection films and connectors, enabling real-time projection of VR, AR, or MR environments onto its surface, allowing external observers to experience what the player sees, and integrated with a holding module for secure positioning.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a traditional VR simulator platform is used, then players can experience virtual environments, but external observers cannot interactively experience what players see in real-time
Solution Approach 1:
The sphere is divided into multiple transparent panel segments that can be individually manufactured and assembled. Each panel contains projection surfaces, allowing the system to display different views simultaneously for players and observers, enabling shared experience while maintaining manageable manufacturing complexity
Solution Approach 2:
The transparent sphere structure serves multiple functions: it acts as a physical barrier, a projection surface for external observers, a transparent window for players to view virtual environments, and a structural framework for mounting equipment. This multi-functionality enables shared experience capability without proportionally increasing overall system complexity
2Adaptability or versatility
If a complete spherical structure with projection surfaces is created, then external observers can view VR content, but manufacturing and relocation become complex
Solution Approach 1:
The spherical structure is segmented into multiple transparent panels that can be manufactured separately using standard fabrication processes and then assembled into a complete sphere. This segmentation makes manufacturing easier while maintaining the projection capability for external observers
Solution Approach 2:
The sphere assembly is designed with modular connectors and mounting mechanisms that allow the structure to be easily disassembled, relocated, and reassembled at different locations. This dynamic design enables the projection capability to be moved and reconfigured without permanent installation
3Adaptability or versatility
If transparent panels are used for the sphere, then external observers can see through while images are projected, but connection and sealing become challenging
Solution Approach 1:
The connection system merges structural support, sealing, and projection surface integration into a unified connector design that joins transparent panels while maintaining both structural integrity and optical properties. This reduces connection complexity compared to separate systems for each function
Solution Approach 2:
The connectors are designed to perform multiple functions simultaneously: mechanically joining panels, providing sealing to maintain internal pressure differentials, and serving as mounting points for projection equipment. This multi-functionality reduces overall system complexity despite the challenging requirements
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Facilitates immersive and cost-effective shared experiences in VR, AR, or MR environments, enhancing engagement and ease of use with external observers while being easily replicable and relocatable.
Implementation Method 1
a set of projection films placed on the set of curved transparent panels
Data Source
AI summary
A sphere assembly comprises a set or network of curved and triangularly-shaped transparent panels (2) placed next to one another to form a spherical shape of a sphere (1), a set of project films (3) placed on the transparent panels, and a set of connectors (4) for connecting the adjacent curved transparent panels to one another. The sphere assembly may be positioned so that the sphere assembly is held and placed in a secure and well-balanced position for the virtual reality (VR), augment reality (AR), or mixed reality (MR) gameplay or environment. The projection films can receive images or sensory cues from a set of projectors which project images from the VR, AR, or MR environment to the sphere assembly. The projectors may connect upstream to at least one image processing module which receives and processes image information from a player's headset, controller, and other tracking sensors.


