VR Telecommunication System Layering for Clinical Evaluation

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Solution Overview

Problem

Current real-time telecommunication software lacks the ability to provide multi-layered visual and auditory content and does not allow for manual or automatic customization of the telecommunication environment to meet the specific needs of users, limiting its effectiveness in clinical evaluation and treatment applications.

Innovation Solution

A multi-layer real-time Virtual Reality (VR) telecommunication system that enables immersive virtual environments, real-time data collection, and dynamic adjustment of activities based on user interaction data, allowing for personalized treatment and training protocols to be layered over the virtual environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time telecommunication software provides basic audio/video communication, then ease of operation is maintained, but adaptability and customization capability are insufficient

Engineering Contradiction:
Improvecustomization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The telecommunication environment is divided into multiple independent layers (visual layers, auditory layers, haptic layers) that can be individually customized, added, or removed without affecting the entire system. Each layer operates independently, allowing selective customization based on user needs while maintaining overall system manageability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from traditional two-dimensional audio/video communication to multi-dimensional immersive environments by adding spatial, haptic, and sensory layers. This dimensional expansion enables rich customization and personalization while organizing complexity through structured layer architecture.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multi-layered content is added to enhance customization, then adaptability improves, but device complexity increases

Engineering Contradiction:
Improvecustomization capabilityVSAvoiduser operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The layer management interface provides universal controls that work across all layers and content types. A single unified interface handles configuration for visual, auditory, haptic, and other layers, eliminating the need for users to navigate separate complex controls for each layer type while maintaining full customization capability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically manages layer composition, routing, and synchronization based on user selections and contextual information. Intelligent defaults and automated configuration reduce manual adjustment requirements, allowing users to customize without technical expertise while the system handles the complexity of coordinating multiple layers.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If real-time data collection and analysis are implemented, then measurement precision improves, but use of energy increases

Engineering Contradiction:
Improveevaluation accuracyVSAvoidenergy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system selectively collects and processes only the necessary data required for specific evaluation objectives rather than continuously capturing all possible data. This partial action approach maintains measurement precision for intended purposes while significantly reducing overall energy consumption compared to comprehensive continuous monitoring.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system dynamically adjusts data collection frequency, resolution, and scope based on real-time needs, user preferences, and contextual factors. By changing operational parameters adaptively, the system maintains high measurement precision when needed while reducing energy consumption during lower-demand periods.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12067324B2Virtual and augmented reality telecommunication platforms
Publication Date: 2024.08.20 XR HEALTH IL LTD
  • US12067324B2 patent drawing
  • US12067324B2 patent drawing
  • US12067324B2 patent drawing

AI summary

Provided herein are clinical evaluation and treatment as well as training protocols in virtual or augmented reality that create fully immersive environments, which enable real-time rendering for communication, specifically telecommunication, between two or more parties. In various embodiments, a virtual environment is provided to a first user at a first location. A first set of data comprising positional data of the first user is provided to a second user (e.g., an instructor) at a second location. An activity (e.g., a treatment or assessment protocol) may be received from the second user (e.g., an instructor) and the activity may be displayed to the first user via layering the activity over the virtual environment. An adjustment may be applied to the activity by the second user based on compliance of the first user with the activity protocols. Additional users at other locations may also receive the first activity from the second user.