VR Training System for Sexual Harassment Scenarios

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Solution Overview

Problem

Conventional training methods are inadequate for effectively addressing sexual harassment issues, as they fail to provide immersive and impactful experiences that simulate the emotional and situational awareness necessary for appropriate responses.

Innovation Solution

A virtual reality training system that utilizes VR environments, UI overlays, haptic cues, and interactive phone simulations to immerse users in scenarios, allowing them to practice responses to harassment situations, with scoring and feedback mechanisms to assess their choices and empathy levels.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional training methods are used, then training delivery is simple and low-cost, but training effectiveness and emotional understanding are insufficient

Engineering Contradiction:
Improvetraining effectivenessVSAvoidtraining system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of real-world harassment scenarios through VR environments, allowing users to experience and practice responses to harassment situations without real-world consequences. The virtual phone interface and simulated interactions replicate authentic social dynamics while maintaining safety and controllability.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions training from two-dimensional screens to immersive three-dimensional virtual reality environments. This dimensional shift enables users to experience spatial relationships, body language, and emotional cues more naturally, enhancing emotional understanding and response effectiveness.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If immersive VR training is implemented, then emotional understanding and response skills are enhanced, but system complexity and implementation cost increase

Engineering Contradiction:
Improveuser response skill developmentVSAvoidVR system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent designs a universal VR training platform that can accommodate multiple harassment scenarios, different user roles, and various response types through a single system architecture. The virtual phone interface and interaction framework serve multiple training objectives, reducing overall system complexity while maintaining comprehensive training capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces a virtual phone interface as an intermediary between the user and the VR environment. This mediator provides familiar, intuitive interaction mechanisms that bridge the gap between real-world communication patterns and virtual training scenarios, simplifying user operation while maintaining training effectiveness.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If interactive scenarios with feedback mechanisms are provided, then user learning and assessment are improved, but information processing requirements increase

Engineering Contradiction:
Improveuser performance assessmentVSAvoiddata processing load
Core Design Contradiction:
Measurement precisionVSLoss of information

Solution Approach 1:

The patent implements immediate feedback mechanisms within the VR training scenarios, providing users with real-time guidance on their responses to harassment situations. The system tracks user choices, provides corrective feedback when appropriate, and offers reinforcement for correct responses, enabling precise measurement of learning progress and response skills.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent pre-programs multiple response options and feedback scenarios before user interaction begins. Decision trees and branching narratives are prepared in advance, allowing the system to efficiently process user choices without requiring complex real-time analysis, thereby reducing information processing load while maintaining assessment precision.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11488490B2Server, system, and method for immersive training
Publication Date: 2022.11.01 VANTAGE POINT INC
  • US11488490B2 patent drawing
  • US11488490B2 patent drawing
  • US11488490B2 patent drawing

AI summary

The system and method herein provide immersive training using virtual reality technologies used to provide any desired type of immersive training. The training may focus on sexual harassment issues. Some training may focus on the “feeling” of the situation, and it has been found that virtual reality environments described herein provide a particularly effective way of training on the feeling of the situation and related issues in the sexual harassment context.