VR Flight Controller Simulation for UAV Intercept Testing

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Solution Overview

Problem

Existing aerial defense systems are inadequate for defending against invasive low-cost unmanned aerial vehicles (UAVs) due to high costs and impracticality, and they struggle to effectively intercept and incapacitate multiple fast-moving targets, especially when sensors and tracking systems are not suited for proximate and maneuverable threats.

Innovation Solution

A modular and cost-effective aerial defense system utilizing modified commercial off-the-shelf (COTS) UAVs equipped with improved communication and sensor payloads, along with a virtual reality simulation system for training and testing, to generate a realistic aerial simulation environment, allowing for efficient tracking and neutralization of multiple targets.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional anti-aircraft systems (missiles or guns) are used to defend against invasive UAVs, then the defensive capability is improved, but the cost becomes prohibitively expensive

Engineering Contradiction:
Improvedefensive capabilityVSAvoidcost
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The patent employs disposable COTS UAVs as defensive weapons instead of expensive traditional anti-aircraft systems. These low-cost defensive UAVs are designed to be consumed in single-use missions, where they intercept and neutralize target UAVs, then are discarded. This approach makes the defensive system cost-effective by replacing prohibitively expensive missiles and guns with inexpensive disposable drones.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Solution Approach 2:

The patent creates a copy of the target UAV platform by using similar COTS UAV technology for both offensive and defensive purposes. By copying the design and technology of the threat platform, the defensive system achieves cost parity with the target while maintaining the ability to effectively intercept and neutralize the same type of aircraft.

Inventive Principle:
Principle #26Copying

2Ease of manufacture

If tube-launched small UAS systems are used for defense, then the cost is reduced, but the speed and maneuverability decrease due to tube sizing requirements

Engineering Contradiction:
ImprovecostVSAvoidinterception speed
Core Design Contradiction:
Ease of manufactureVSSpeed

Solution Approach 1:

The patent extracts the defensive UAVs from tube launchers and enables them to operate independently as free-flying aircraft. By removing the tube launch constraint, the defensive UAVs achieve full maneuverability and speed capabilities without being limited by tube diameter requirements, while still maintaining low costs through COTS technology.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent employs dynamically controllable COTS UAVs with adjustable flight characteristics that can adapt to different mission requirements. These UAVs possess full flight control surfaces and can dynamically adjust their speed, altitude, and maneuverability during interception missions, unlike rigid tube-launched systems with fixed trajectories.

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If traditional sensor systems are used for tracking, then the system is suitable for distant targets, but it fails to effectively track proximate fast-moving objects

Engineering Contradiction:
Improvetarget tracking accuracyVSAvoidtarget range adaptability
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent employs dynamic sensor systems with high refresh rates and adjustable field of view that can adapt to both distant and proximate targets. The sensor payload includes cameras and detectors with electronic zoom and tracking capabilities that maintain measurement precision whether the target is far away or in close proximity, unlike fixed mechanical gimbal systems.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent creates a universal sensor system that can effectively track targets at all ranges from distant to proximate. The sensor payload is designed to handle both long-range detection and short-range high-speed tracking through electronic controls and image processing, eliminating the need for separate sensor systems for different target ranges.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Reliability

If experimental flight testing is conducted to develop and evaluate autonomous aerial systems, then the system reliability is improved, but the time and technical risks increase

Engineering Contradiction:
Improvesystem reliabilityVSAvoidtest and evaluation time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent implements comprehensive virtual reality simulation testing before actual flight tests. The simulation environment models various flight scenarios, weather conditions, and target behaviors to pre-validate autonomous algorithms and system performance. This preliminary virtual testing identifies and resolves issues before physical flight, reducing the time and risks associated with experimental flight testing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a virtual reality simulation environment as an intermediary between theoretical development and physical flight testing. This intermediate testing layer allows thorough evaluation of autonomous systems in a controlled virtual setting, reducing the number of high-risk flight hours needed while maintaining system reliability through extensive virtual validation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11074827B2Virtual reality system for aerial vehicle
Publication Date: 2021.07.27 AURORA FLIGHT SCIENCES CORP
  • US11074827B2 patent drawing
  • US11074827B2 patent drawing
  • US11074827B2 patent drawing

AI summary

The subject disclosure relates to a simulation system having an aircraft, a local wireless transceiver, and a simulation computer. The aircraft may include an onboard wireless transceiver and a flight controller operatively coupled with an onboard sensor payload to perceive a physical environment and to generate position and pose data. The simulation computer may be configured to communicate wirelessly with the aircraft via the local wireless transceiver. In operation, the simulation computer may be configured to generate one or more virtual reality sensor inputs and to receive the position and pose data from the aircraft. The simulation computer can be configured to transmit the one or more virtual reality sensor inputs to the flight controller of the aircraft.