VR Vision Cover Control for Closed Space Safety

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Solution Overview

Problem

Users engaged in virtual reality experiences in closed spaces are vulnerable to external threats and safety hazards due to their isolation from the physical environment, as existing technologies do not effectively manage the transition from virtual to real-world awareness or ensure secure usage conditions.

Innovation Solution

An information processing apparatus with a processor that controls a device covering the user's vision, incorporating motion detection, image storage, schedule management, and warning modules to ensure safe usage within a closed space by detecting user actions, managing schedules, and providing real-time warnings for potential hazards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a device covering the user's vision is used in a closed space, then the user experiences immersive virtual reality, but the user becomes vulnerable to external threats and safety hazards

Engineering Contradiction:
Improveimmersive virtual reality experienceVSAvoidexternal threats and safety hazards
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The system performs preliminary actions by detecting door opening/closing states and scheduling warning notifications before the user potentially encounters hazards. The processor proactively monitors the closed space conditions and prepares safety warnings in advance, rather than reacting after danger occurs.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system establishes feedback loops by detecting user actions (via motion detection), monitoring door states, and providing real-time warnings back to the user. This continuous feedback mechanism allows the system to adapt warnings based on the user's current state and environmental conditions, maintaining safety while preserving VR immersion.

Inventive Principle:
Principle #23Feedback

2Object-affected harmful factors

If the door of the closed space is closed or locked, then user safety is improved, but the user becomes completely isolated from the physical environment

Engineering Contradiction:
Improveuser safetyVSAvoidawareness of physical environment
Core Design Contradiction:
Object-affected harmful factorsVSLoss of information

Solution Approach 1:

The system acts as an intermediary between the isolated user and the physical environment. It detects external conditions (door states, motion) and translates them into meaningful warnings and notifications that the user can understand through the VR interface, maintaining connection to reality without breaking immersion.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system replaces direct physical awareness with electronic sensing and digital notification. Instead of requiring the user to physically sense their environment, motion detection sensors, door state sensors, and processors substitute mechanical human perception with electronic detection and digital warning systems.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Object-affected harmful factors

If motion detection and warning modules are added, then user safety is improved, but device complexity increases

Engineering Contradiction:
Improveuser safetyVSAvoiddevice complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The processor performs multiple functions: it manages VR content delivery, detects door states, monitors motion, schedules warnings, and controls notifications. By making the processor universal and multi-functional, the system avoids adding separate dedicated hardware for each safety function, thereby limiting complexity growth.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system merges safety detection functions (motion detection, door state monitoring) with the existing VR processing architecture. Rather than creating separate independent safety systems, the patent integrates these functions into the unified processor that already manages the VR experience, combining multiple responsibilities into a single coordinated system.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11361645B2Information processing apparatus and non-transitory computer readable medium
Publication Date: 2022.06.14 FUJIFILM BUSINESS INNOVATION CORP
  • US11361645B2 patent drawing
  • US11361645B2 patent drawing
  • US11361645B2 patent drawing

AI summary

An information processing apparatus includes a processor is provided. The processor is configured to perform control so that a device that covers user's vision becomes available in a closed space that accommodates at least one user, in a condition that a door of the closed space is closed or locked.