VR Volumetric Video Editing for Spatiotemporal Consistency

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Solution Overview

Problem

Existing volumetric video technologies lack the ability to dynamically modify and align elements within the video space based on user interactions, leading to inconsistencies and limitations in editing and enhancing the video experience.

Innovation Solution

A volumetric video modification program that allows users to interact with the video through a VR system, enabling modifications such as adding, removing, or repositioning objects, and defining mobility paths, while ensuring spatiotemporal consistency using generative adversarial networks and AI techniques.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If volumetric video is generated from multi-camera feed using conventional techniques, then the video can be viewed from multiple angles, but the video cannot be dynamically modified or edited based on user interactions

Engineering Contradiction:
Improvevideo modification capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic modification of volumetric video by allowing users to interact with and modify video elements in real-time through VR interfaces. The system transitions from static volumetric video to dynamically editable content, where users can add, remove, or reposition objects based on their interactions during playback.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces an intermediary processing layer between the multi-camera feed and the final volumetric video output. This intermediary system uses AI techniques and generative adversarial networks to handle modifications while maintaining spatiotemporal consistency, effectively mediating between user inputs and video rendering.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Manufacturing precision

If elements are added or removed in volumetric video space, then the video can be enhanced or corrected, but inconsistencies and alignment issues arise

Engineering Contradiction:
Improveelement alignment precisionVSAvoidediting operation simplicity
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The patent implements feedback mechanisms where the system continuously monitors and adjusts element positions and timings to maintain spatiotemporal consistency. When users modify video elements, the system provides feedback loops that automatically realign objects and correct inconsistencies, ensuring precision without requiring complex manual adjustments.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent utilizes parameter changes in the generative adversarial networks to dynamically adjust video elements. By modifying parameters such as position, timing, and spatial coordinates, the system maintains alignment precision while allowing flexible editing operations. The AI techniques automatically adjust multiple parameters simultaneously to preserve consistency.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If AI techniques and generative adversarial networks are used for modification, then spatiotemporal consistency is maintained, but processing time and computational resources increase

Engineering Contradiction:
Improvespatiotemporal consistencyVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-training generative adversarial networks on volumetric video data before actual editing operations. The AI models are prepared in advance to understand spatiotemporal relationships, allowing them to quickly process modifications during playback without requiring extensive real-time computation. This preliminary preparation reduces processing time while maintaining consistency.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12417601B2Volumetric video modification using a virtual reality system
Publication Date: 2025.09.16 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US12417601B2 patent drawing
  • US12417601B2 patent drawing
  • US12417601B2 patent drawing

AI summary

According to one embodiment, a method, computer system, and computer program product for volumetric video modification is provided. The embodiment may include generating a volumetric video from a multi-camera feed. The embodiment may also include presenting the generated volumetric video to a user. The embodiment may further include receiving one or more user inputs to the presented volumetric video. The embodiment may also include modifying the volumetric video based on the one or more user inputs. The embodiment may further include presenting the modified volumetric video to the user.