Wager-Dependent Wheel Activation in Secondary Casino Games

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Solution Overview

Problem

Existing gaming systems lack a mechanism to dynamically adjust the activation of wheels in secondary games based on player wager amounts, limiting player engagement and potential awards.

Innovation Solution

A gaming system that allows players to select wager amounts influencing the activation of wheels in secondary games, with the number and type of wheels activated determined by the wager level, enabling dynamic wheel activation and enhanced award potential.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the gaming system provides fixed wheel activation in secondary games, then the game structure is simple, but player engagement and award potential are limited

Engineering Contradiction:
Improvewheel activation adaptabilityVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic wheel activation where the number of active wheels in secondary games is determined by the player's wager amount level. The system transitions from fixed wheel configuration to dynamic configuration based on player input, allowing 1-5 wheels to be active depending on the wager level selected in the primary game.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of wheel quantity from a fixed value to a variable parameter that depends on the wager amount level. Different wager levels (Level 1-5) correspond to different numbers of active wheels (1-5), creating a direct parameter relationship between wager amount and wheel activation.

Inventive Principle:
Principle #35Parameter changes

2Quantity of substance

If multiple wheels are activated based on wager amount, then award potential increases, but the complexity of determining active wheels increases

Engineering Contradiction:
Improvenumber of active wheelsVSAvoidwheel selection complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The system automatically determines which wheels should be active based on the wager amount level without requiring manual player selection. The processor autonomously maps the wager level to the corresponding number of active wheels and assigns specific wheels to be active, eliminating the need for complex player interaction in wheel selection.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent pre-establishes the mapping between wager levels and wheel quantities before the game plays out. The system has predetermined that Level 1 wager activates 1 wheel, Level 2 activates 2 wheels, and so on, allowing the wheel activation to be determined in advance based on the wager amount without requiring real-time complex calculations.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250356719A1Selectively activatable wheel feature
Publication Date: 2025.11.20 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250356719A1 patent drawing
  • US20250356719A1 patent drawing
  • US20250356719A1 patent drawing

AI summary

Gaming systems and method that provide a selectively activatable wheel feature in a gaming environment, wherein for a play of a primary game and a related play of a secondary game wherein the selection of one or more wheels to activate for the play of the secondary game is based one or more selections associated with the play of the primary game.