Wagering Game Audio Synchronization for Harmonic Sound Integration
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Solution Overview
Problem
In computerized wagering games, the integration of bonus and bang-up sounds often results in harmonic clashes due to the repetitive nature of bang-up sounds, which can be grating and unpleasing, especially when they are not synchronized with the bonus music, limiting the creativity of composers and the gaming experience.
Innovation Solution
The solution involves synchronizing the rhythm and volume of bonus and bang-up sound tracks, allowing the bang-up sound to be introduced at specific points within the harmonic structure of the bonus tune, ensuring a harmonically compatible and aesthetically pleasing interaction, with the ability to use complex licensed music and create varying levels of bang-up sounds.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If bang-up sounds are played repetitively to provide feedback, then the feedback function is improved, but harmonic clashes occur making the sound grating and unpleasing
Solution Approach 1:
The patent implements periodic action by playing bang-up sounds at regular intervals during the bonus round, synchronizing them with the music tempo. The system determines specific time points within the music track where bang-up sounds should be played, creating a periodic pattern that provides consistent feedback while maintaining harmonic compatibility with the bonus music.
Solution Approach 2:
The patent applies parameter changes by dynamically adjusting the timing and volume of bang-up sounds based on the music tempo and harmonic structure. The system modifies the temporal parameters (when sounds are played) and amplitude parameters (volume levels) to ensure bang-up sounds complement rather than clash with the bonus music, transforming the audio presentation from dissonant to harmonious.
2Object-affected harmful factors
If bang-up sounds are synchronized with bonus music, then aesthetic quality is improved, but system complexity increases due to rhythm and volume synchronization requirements
Solution Approach 1:
The patent applies preliminary action by pre-analyzing the bonus music track to identify appropriate time points for bang-up sound insertion before the bonus round begins. The system determines the tempo, rhythm patterns, and harmonic structure in advance, creating a synchronization map that guides when and how bang-up sounds should be played during the actual bonus round, thereby reducing real-time processing complexity.
Solution Approach 2:
The patent uses an intermediary approach by introducing a synchronization control mechanism that acts as a mediator between the bonus music playback and bang-up sound generation. This intermediary system analyzes the music track characteristics and automatically determines optimal timing and volume levels for bang-up sounds, eliminating the need for manual synchronization and reducing overall system complexity.
3Adaptability or versatility
If complex licensed music is used for bonus rounds, then entertainment value is improved, but integration with traditional bang-up sounds becomes difficult
Solution Approach 1:
The patent applies parameter changes by analyzing the temporal and spectral parameters of complex licensed music tracks to determine appropriate bang-up sound integration points. The system extracts tempo, rhythm, and harmonic information from diverse music genres and styles, then adjusts bang-up sound timing and volume parameters accordingly, enabling seamless integration across different music types while maintaining aesthetic quality.
Data Source
AI summary
A computerized wagering game system includes a wagering game module that is operable to present a wagering game upon which monetary value can be wagered, and an audio system. The audio system is operable to play a bonus sound and a bang-up sound at the same time, such that the bonus and bang-up sounds are synchronized rhythmically, such as by starting play of a bonus sound track and a bang-up sound track having synchronized rhythm at the same time, and varying the volume of the bang up sound track to make it audible when desired.


