Wagering Game Bonus Feature Collection and Application System

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Solution Overview

Problem

Existing electronic wagering games lack options for player interaction and enjoyment, as bonus game parameters are often predetermined or randomly determined, limiting player engagement and customization.

Innovation Solution

A system and method that generates game results triggering bonus game features, allowing players to collect and apply customizable bonus game features during play, enabling personalized bonus game experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If bonus game parameters are predetermined or randomly determined, then the system is simple to operate, but player interaction and enjoyment are limited

Engineering Contradiction:
Improvebonus game parameter determinationVSAvoidplayer interaction options
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system collects bonus game features during base game play before the bonus game is triggered. Players accumulate features such as multipliers, wild symbols, and reel modifications during regular gameplay, which are then available for selection when the bonus game is activated. This preliminary collection process enhances player engagement while maintaining simple operational mechanics.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The bonus game features are made dynamic and selectable rather than fixed. Players can choose from multiple collected features to apply to their bonus game, creating a dynamic customization experience. The system allows players to adjust their bonus game parameters based on their collected features, transforming static predetermined parameters into dynamic player-chosen configurations.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If players can collect and apply multiple bonus game features, then player customization and enjoyment are enhanced, but the system complexity increases

Engineering Contradiction:
Improvebonus game feature customizationVSAvoidbonus game feature management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The bonus game features are segmented into distinct, manageable categories such as multipliers, wild symbols, reel modifications, and scatter symbol enhancements. Each feature type is independently collected and can be separately selected and applied during the bonus game. This segmentation allows players to customize their experience without overwhelming system complexity, as each feature module operates independently.

Inventive Principle:
Principle #1Segmentation

3Productivity

If bonus game features are collected during base game play, then player engagement is increased, but the game duration and complexity increase

Engineering Contradiction:
Improveplayer engagementVSAvoidgame play duration
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The feature collection process is merged with the base game play rather than being a separate activity. Players collect bonus game features naturally during their regular base game gameplay without requiring additional time or actions. The collection occurs seamlessly as part of the existing game mechanics, increasing engagement without extending overall play duration.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20240212450A1Collection of bonus game features during play of a wagering game
Publication Date: 2024.06.27 INTERNATIONAL GAME TECHNOLOGY INC
  • US20240212450A1 patent drawing
  • US20240212450A1 patent drawing
  • US20240212450A1 patent drawing

AI summary

A processor circuit generates a first game result for a wagering game, including a bonus game feature trigger event. Based on the bonus game feature trigger event, a first bonus game feature is stored in a collection of available bonus game features associated with the wagering game. A second game result for the wagering game is generated including a bonus game trigger event. Based on the bonus game feature trigger event, a bonus game is initiated, the first bonus game feature is applied to the bonus game, and a bonus game result for the bonus game is generated.