Time-Based Bonus Multiplier Adjustment in Wagering Games

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Solution Overview

Problem

Gaming machines face a challenge in enhancing entertainment value and attracting frequent play, as existing bonus games lack variety and fail to effectively utilize player wagers to offer dynamic bonus opportunities.

Innovation Solution

A gaming system that determines a bonus multiplier and eligibility time based on both the base wager and play wager, triggering a time-based bonus game with adjustable multipliers, allowing players to participate in a bonus game with multiplied awards, and providing customizable options to enhance player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional bonus game is provided, then players receive fixed awards, but player engagement and entertainment value remain limited

Engineering Contradiction:
Improvebonus game variabilityVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The bonus game system dynamically adjusts the bonus multiplier based on the player's wager amount. As players increase their wagers, the bonus multiplier increases accordingly, creating a dynamic reward structure that adapts to player behavior rather than using fixed awards. This resolves the contradiction by making the bonus game versatile and engaging while managing complexity through a straightforward multiplier mechanism.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the bonus multiplier parameter based on the wager parameter. Different wager amounts correspond to different bonus multipliers, allowing the same bonus game structure to provide varying levels of reward. This resolves the contradiction by achieving bonus game variability through parameter adjustment rather than creating multiple complex game variants.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If bonus awards are fixed regardless of wager amount, then game operation is simple, but player engagement decreases

Engineering Contradiction:
Improveplayer play frequencyVSAvoidbonus calculation complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The bonus multiplier parameter is changed based on the wager parameter. The system automatically calculates and applies appropriate multipliers according to predetermined wager thresholds, increasing player engagement through variable rewards while maintaining relatively simple operational complexity through automated calculations.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system provides immediate feedback to players by displaying the applicable bonus multiplier based on their wager amount. This feedback mechanism encourages increased play frequency as players can see the potential bonus benefits of higher wagers, while the automated feedback system manages the complexity of bonus calculations.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the bonus game is triggered by random events only, then game structure remains simple, but player control and engagement are reduced

Engineering Contradiction:
Improvebonus trigger accessibilityVSAvoidtrigger mechanism complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The bonus trigger mechanism is made dynamic by allowing multiple trigger conditions: both random events and player-initiated requests. Players can actively request bonus games during base game play, and the system dynamically determines whether to grant the bonus based on current game state and wager parameters. This resolves the contradiction by improving player control and engagement while managing trigger mechanism complexity through flexible conditional logic.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8187089B2Wagering game providing player options for time-based special event
Publication Date: 2012.05.29 LNW GAMING INC
  • US8187089B2 patent drawing
  • US8187089B2 patent drawing
  • US8187089B2 patent drawing

AI summary

A gaming system for playing a wagering game includes a display for displaying a base game of the wagering game in response to receiving a play wager from a player. The gaming system further includes a controller coupled to the display and programmed to determine a bonus multiplier and a bonus eligibility time for the player based on a base wager. At least one of the bonus multiplier and the bonus eligibility time is a function of both the base wager and the play wager. A bonus game is triggered and, if sufficient bonus eligibility time is available to the player when the bonus game is triggered, the player is allowed to participate in the bonus game. In response to receiving a player selection, the bonus multiplier is modified based on changes to the bonus eligibility time.