Wagering Game System Using Multi-Criteria Card Evaluation

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Solution Overview

Problem

Casinos face challenges in providing new and engaging wagering games that offer decent odds of winning and lively gameplay features, as existing games often lack innovation and variety, leading to decreased player interest.

Innovation Solution

A system and method for a wagering game that uses one or more processors, display devices, and memory to simulate a unique set of randomly-ordered physical playing cards, allowing players to place wagers with preset winning criteria satisfied by comparison with a single card or multiple cards, and settling wagers by awarding payouts or collecting losses, which can be implemented in electronic gaming machines or live dealer settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If casinos offer traditional wagering games, then players can play familiar games with established rules, but player interest decreases due to lack of innovation and variety

Engineering Contradiction:
Improvegame varietyVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The wagering game system allows a single game to accommodate multiple wagering options with different winning criteria (single card comparison, multi-card poker hand evaluation, straight/flush/royal flush wagers). This multi-functionality enables the game to provide variety and adaptability without requiring separate game systems for each game type, thus resolving the contradiction between game variety and system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the game uses complex poker hand evaluation with multiple cards, then winning criteria can be diversified, but game play speed decreases

Engineering Contradiction:
Improvewagering optionsVSAvoidgame play speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The wagering game is divided into independent wagering areas with different winning criteria. Some wagers are resolved by comparing a single card (quick resolution), while others use multi-card poker hand evaluation (slower but more complex). This segmentation allows players to choose their preferred wagering speed and complexity, resolving the contradiction between diversified wagering options and game play speed.

Inventive Principle:
Principle #1Segmentation

3Ease of operation

If the game offers multiple wagering criteria and card comparison options, then player engagement increases, but the game rules and interface become more complex

Engineering Contradiction:
Improveplayer engagementVSAvoidgame interface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

Different areas of the gaming interface are designed with different levels of complexity tailored to specific wagering types. Simple single-card comparison wagers have straightforward interfaces, while multi-card poker wagers have more detailed evaluation criteria displayed in their respective areas. This local quality approach allows the overall system to be engaging and versatile while keeping each local interface simple and easy to understand, resolving the contradiction between player engagement and interface complexity.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11538305B2Wagering games system and method
Publication Date: 2022.12.27 THREE WAY ROULETTE LTD
  • US11538305B2 patent drawing
  • US11538305B2 patent drawing
  • US11538305B2 patent drawing

AI summary

Systems and methods for providing a wagering game at a gaming table which includes receiving wagers, forming a group of community cards from a unique set of randomly-ordered physical playing cards or simulation thereof, and determining the outcome of wagers received wherein at least one wager is determined by comparing a first card of the group of community cards with a first wager winning criteria and at least one wager is determined by comparing the group of community cards including the first card with a second wager winning criteria.