Wagering Game Information Purchase Mechanism
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Players in wagering games often desire access to concealed game information to make informed decisions, but current rules do not allow for this without cheating, limiting their ability to make optimal choices.
Innovation Solution
Players can purchase additional information about game outcomes, such as draw card identities, for a fee, which alters the game rules and paytable percentages, allowing them to make more informed decisions but at a reduced chance of winning and potentially lower maximum payouts.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If concealed game information is disclosed to the player, then the player's decision-making ability is improved, but the player's odds of winning increase which reduces game revenue
Solution Approach 1:
The patent applies preliminary action by allowing players to view draw cards before making their holding decisions. Players can peek at the draw cards in advance (for an additional cost) to inform their strategy about which cards to hold and which to discard, thereby improving their decision-making without changing the actual game outcome mechanics
Solution Approach 2:
The patent applies parameter changes by adjusting the paytable percentages and odds of winning based on whether the player purchased information. When players buy draw card information, the game modifies parameters such as reducing paytable percentages or adjusting odds to compensate for the advantage gained, thus maintaining game revenue while allowing informed decision-making
2Loss of information
If additional game information is provided to the player, then the player can make more informed decisions, but the game complexity increases
Solution Approach 1:
The patent applies segmentation by dividing the information disclosure into discrete, selectable units. Players can choose to view individual draw cards one at a time or in combinations, with each viewing option representing a separate decision point. This segmented approach allows players to obtain information incrementally without being overwhelmed by complete game transparency
Solution Approach 2:
The patent applies intermediary by introducing a paid information service as a mediator between the concealed draw cards and the player's decision-making process. Rather than directly revealing all information or none, the game offers an intermediate solution where players can purchase selective information access, thus adding a layer of controlled transparency without fundamentally altering game rules
3Loss of information
If the player purchases draw card information, then the player's knowledge of game outcomes improves, but the maximum win amount may be reduced
Solution Approach 1:
The patent applies parameter changes by dynamically adjusting game parameters such as paytable percentages and maximum win amounts based on whether the player purchased information. When players buy draw card information, the system modifies parameters like reducing the maximum win amount or adjusting paytable percentages to compensate for the advantage gained, thereby maintaining game profitability while allowing informed decision-making
Data Source
AI summary
The present invention provides methods and devices for providing wagering games. A player pays an initial price to play a wagering game according to normal game rules. Game information that would normally be concealed from the player is offered for an additional price. In some implementations, the wagering game is a poker game and the game information is draw card information. The additional price may increase according to the amount of game information provided. In some implementations, a paytable percentage for the wagering game decreases according to the amount of game information provided.


