Wagering Game Machine Self-Configuration for Synchronized Effects
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Solution Overview
Problem
Wagering game machines face challenges in ensuring proper synchronized presentation of gaming effects across multiple machines, leading to potential confusion among players and revenue loss if not correctly positioned or connected, which affects customer satisfaction and profitability.
Innovation Solution
A wagering game system that dynamically adjusts configuration options for gaming effects based on the position and configuration of machines within a bank, using remote configuration and visual/audio indicators to ensure correct synchronization and presentation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If wagering game machines are configured to present synchronized gaming effects across multiple machines, then the entertainment value and excitement are improved, but the complexity of positioning and connecting the machines increases
Solution Approach 1:
The wagering game machines automatically determine their own position in the bank and configure their output devices accordingly without requiring manual operator intervention. The machines self-identify their position (first, second, third, etc.) and automatically adjust the configuration of their output devices to ensure proper synchronized presentation of gaming effects.
Solution Approach 2:
The system uses indicator devices (visual and/or audible) on each wagering game machine to provide feedback to operators about the current configuration status. This feedback mechanism guides operators through the configuration process and confirms when machines are properly positioned and connected, reducing the complexity of setup.
2Ease of operation
If manual configuration of wagering game machines is used, then flexibility in setup is improved, but the time and potential for errors increase
Solution Approach 1:
The wagering game machines perform preliminary automatic configuration actions based on their detected position in the bank. Before the operator completes the setup, the machines have already determined their position and pre-configured their output devices, significantly reducing the time and effort required for manual configuration while maintaining flexibility.
3Productivity
If synchronized gaming effects are presented across multiple machines, then player engagement is improved, but the risk of player confusion and revenue loss increases if positioning is incorrect
Solution Approach 1:
Machines automatically determine their position and configure themselves, eliminating manual positioning errors that could cause synchronized effects to display incorrectly. This self-configuration ensures reliability while maintaining the engaging synchronized presentations.
Solution Approach 2:
The patent replaces manual mechanical positioning and configuration with an automated electronic system that uses communication between machines to determine position and configure output devices. This substitution eliminates human error in positioning while maintaining the ability to present synchronized gaming effects.
Data Source
AI summary
A wagering game system and its operations are described herein. In some examples, the operations can include presenting, via an electronic display device of the wagering gaming system, a configuration interface capable of presenting options to configure a wagering game machine. The operations can further include automatically detecting, via user input from the configuration interface, an electronic request to configure the wagering game machine for presentation of a wagering game effect (“effect”). The effect has a presentation limit for the presentation amongst a plurality of wagering game machines. The operations can further include electronically modifying, via an electronic processing unit of the gaming system, an availability of at least one of the options in response to determining, based on electronic evaluation of the electronic request against the presentation limit, whether the presentation of the effect via the wagering game machine complies with the presentation limit.


