Wagering Game Outcome Sharing via Partial Result Distribution
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Solution Overview
Problem
Current wagering games lack features that enhance the entertainment value and player engagement beyond basic and bonus games, necessitating new concepts to increase player excitement and loyalty.
Innovation Solution
A wagering game with a game outcome sharing feature that allows players to share partial outcomes with friends, enabling additional chances of achieving desired outcomes by completing each other's game results through a social network, leveraging RNG-generated final outcomes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If players are limited to single-terminal game play, then game complexity remains manageable, but player engagement and entertainment value are reduced
Solution Approach 1:
The game outcome is segmented into two distinct phases: a first outcome determined by the player's wager, and a second outcome determined by another player's wager. This segmentation allows the game to be played across multiple terminals while maintaining manageable complexity at each individual terminal, as each terminal only needs to handle its portion of the outcome determination.
Solution Approach 2:
The patent merges game play across multiple gaming terminals by allowing outcomes from different terminals to be combined. The first outcome from one terminal and the second outcome from another terminal are merged to determine the final game result, creating enhanced player engagement through multi-terminal participation while distributing system complexity across multiple independent terminals.
2Adaptability or versatility
If game outcomes are determined solely by individual player wagers, then game simplicity is maintained, but player engagement and entertainment value are limited
Solution Approach 1:
The gaming system is designed with multi-functionality to support both traditional single-player game outcomes and the innovative dual-outcome mode. The system can operate in multiple modes: standard individual game play, shared outcome mode where two players contribute to one outcome, and hybrid modes combining both approaches, thereby enhancing entertainment value while maintaining operational simplicity through universal design.
Solution Approach 2:
The game structure is made dynamic by allowing the outcome determination process to adapt based on player participation. The system can dynamically switch between determining outcomes solely from the first player's wager, solely from the second player's wager, or by combining both outcomes, providing variable entertainment value while maintaining a relatively simple underlying game structure.
3Adaptability or versatility
If players compete independently at separate terminals, then terminal independence is maintained, but player interaction and viral engagement are reduced
Solution Approach 1:
The network acts as an intermediary that connects otherwise independent gaming terminals. Rather than requiring direct peer-to-peer communication between players, the network mediates the exchange of outcome data between terminals, enabling social interaction and viral engagement while maintaining terminal independence and minimizing the complexity of network connectivity requirements at each individual terminal.
4Adaptability or versatility
If game features focus only on basic and bonus games, then game development simplicity is maintained, but player excitement and loyalty are insufficient
Solution Approach 1:
The system performs preliminary action by determining the first game outcome before the second player places their wager. This preliminary determination of part of the outcome creates anticipation and excitement, as players can see portion of the result before completing their play. The feature complexity remains relatively low as this preliminary action simply requires modifying the outcome determination sequence rather than adding complex new game mechanics.
Data Source
AI summary
Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes at least one memory device which stores instructions that cause at least one processor to operate with at least one display device and at least one input device to: display a randomly determined partial outcome of the wagering game to a first player; transmit the randomly determined partial outcome to at least one second player; randomly determine a first final outcome of the wagering game for the first player; randomly determine a second final outcome of the wagering game for the second player(s), both of the first and second final outcomes including the partial outcome; and, if at least one of the final outcomes is a winning outcome, award an award associated with the winning outcome.


