Wagering Game Machine Resource Sharing via Network Pooling
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Solution Overview
Problem
Wagering game machines, especially mobile machines, often lack resources such as battery life, storage space, and processing capabilities, which limits their ability to execute games and store game history, leading to reduced functionality and player convenience in casino environments.
Innovation Solution
Implementing a network architecture that allows wagering game machines to share resources like storage space, processing capabilities, and display enhancements across wired and wireless communication links, utilizing a wagering game server to facilitate resource allocation and content processing among machines, enabling mobile machines to access necessary resources from stationary machines or servers.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If mobile wagering game machines are used to increase player mobility and convenience, then ease of operation is improved, but device resources (battery life, storage space, processing capabilities) are insufficient leading to reduced functionality
Solution Approach 1:
The patent combines mobile and stationary wagering game machines into a unified networked system where resources are pooled together. Mobile machines can access storage space, processing capabilities, and other resources from stationary machines through network connections, effectively merging their resource pools to overcome individual resource limitations while maintaining mobile operation capabilities
Solution Approach 2:
The patent creates a universal resource pool that serves both mobile and stationary machines. The networked system allows any machine in the system to access any available resource, making the resource infrastructure multi-functional and adaptable to different machine types and operational needs, thereby resolving the resource insufficiency of mobile machines
2Adaptability or versatility
If more games are stored locally on mobile machines to increase game selection, then adaptability is improved, but storage space is exceeded leading to reduced functionality
Solution Approach 1:
The patent transitions from local-only storage to networked distributed storage, adding a network dimension to the storage architecture. Mobile machines can access games stored on stationary machines through the network, effectively expanding storage capacity from a single-device limit to a network-wide pool without requiring additional local storage on mobile devices
3Productivity
If processing capabilities are increased on mobile machines to enhance game execution, then productivity is improved, but power consumption increases leading to reduced battery life
Solution Approach 1:
The patent introduces stationary machines as intermediaries that handle complex processing tasks. Mobile machines can offload computationally intensive game processing to stationary machines through the network, maintaining high game execution capability while avoiding the high power consumption that would result from increasing mobile machine processing power
Data Source
AI summary
Techniques for sharing resources in wagering game systems are described herein. Some embodiments include a method comprising: detecting, by the wagering game machine, low processing capabilities of the wagering game machine. The method can include determining, based on the detecting low processing capabilities, that remote resources are needed for processing video content associated with a wagering game. The method can include requesting, via a network, the remote resources from the remote wagering game machine. The method can also include receiving, from the remote wagering game machine via the network, processed video content for the wagering game, and presenting, on a display device, the wagering game using the processed video content.


