Wagering Game Terminal Interface for Simultaneous Multi-Game Display

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Solution Overview

Problem

Wagering game systems face challenges in providing a diverse and engaging experience as players seek multiple game options on a single platform, with existing systems often limiting the presentation of primary and secondary games on separate devices and lacking flexibility in game development and content overlay.

Innovation Solution

A system that enables multiple wagering games to be played simultaneously on a single display screen, allowing for independent secondary games to be launched and terminated, with the ability to overlay content from secondary games over primary games, and communicate wagering information between game types, using a server-terminal architecture that includes a presentation coordinator, random number generator, and accounting services.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple wagering games are presented on separate display devices, then each game can be displayed with full screen real estate, but the player cannot access multiple game options on a single platform

Engineering Contradiction:
Improvegame options availabilityVSAvoidnumber of display devices
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple wagering game displays onto a single display device by implementing a graphical user interface that can simultaneously present primary wagering game content and secondary wagering game content. The system merges the functionality of multiple separate display devices into one unified interface, allowing players to access multiple game options on a single platform while maintaining full utilization of the display real estate through intelligent space management and overlay capabilities.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The single display device is designed to perform multiple functions by dynamically allocating screen space to different wagering games. The interface can switch between displaying different primary games, show secondary games triggered by primary game events, and present advertising content, thereby making the single device universal for various wagering game presentations without requiring separate dedicated displays for each game type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If secondary games are triggered by primary game events, then player engagement is enhanced, but the system lacks flexibility in game development and content overlay

Engineering Contradiction:
Improvegame development flexibilityVSAvoidsystem integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the wagering game presentation into independent primary game modules and secondary game modules that can be developed, configured, and managed separately. Each game type can be programmed independently with its own rules, graphics, and logic, while the unified interface coordinates their presentation. This segmentation allows game developers to create and modify secondary games without affecting the core primary game code, thereby enhancing development flexibility while maintaining manageable system integration through standardized communication protocols.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If primary and secondary games are displayed on separate devices, then each game has dedicated display space, but the entertainment value and player engagement are reduced

Engineering Contradiction:
Improveentertainment valueVSAvoiddisplay space per game
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The system transitions from a two-dimensional display space allocation (separate devices for primary and secondary games) to a multi-layered dimensional approach where secondary game content can be overlaid on top of primary game content within the same display area. This allows the interface to utilize the vertical and temporal dimensions of the display, presenting multiple games simultaneously in different layers and time frames, thereby maximizing entertainment value without sacrificing display space for either game type.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9792761B2Presenting wagering game content
Publication Date: 2017.10.17 LNW GAMING INC
  • US9792761B2 patent drawing
  • US9792761B2 patent drawing
  • US9792761B2 patent drawing

AI summary

Techniques for processing and presenting wagering data are presented herein. In one embodiment, a method comprises configuring a wagering game terminal for contemporaneously presenting content for a plurality of wagering games. Configuring the terminal can include dividing a player interface into a plurality of areas, wherein each of the areas is associated with one of the plurality of wagering games. The configuring can also include resizing the content to fit in the areas. The method can also include receiving, from a remote wagering game server, results for one or more of the wagering games, and selecting portions of the content, wherein the portions of the content graphically represent the results. The method can also include displaying the portions of the content.