Wagering Game Triggering Mechanism for Multi-Level Progressive Awards

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Solution Overview

Problem

There is a need for gaming machines to offer enhanced entertainment value and increased opportunities for progressive awards, as players are attracted to machines that provide greater winning potential and exciting features, which existing technologies have not fully addressed through traditional bonus games and mechanical displays.

Innovation Solution

A method and system for conducting a wagering game that allows players to achieve multiple progressive awards by displaying a randomly selected outcome with predetermined symbols, triggering events for different award levels based on the number of symbols displayed, utilizing transmissive display technology to enhance the gaming experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bonus games and mechanical displays are used, then the gaming machine structure remains simple, but the entertainment value and player engagement are insufficient

Engineering Contradiction:
Improveentertainment valueVSAvoidgaming machine structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines transmissive display technology with mechanical display elements to create a hybrid system where video images are superimposed over mechanical reels or display components. This merging allows the mechanical structure to remain while adding dynamic video enhancement layers, thereby increasing entertainment value without completely redesigning the mechanical foundation.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The transmissive display component enables dynamic modification of the display appearance through video images that can change colors, patterns, and content. This dynamic layer overlays on top of the static mechanical display, allowing the same physical structure to present multiple visual states and enhance entertainment value without changing the underlying mechanical complexity.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple progressive award levels are implemented, then player engagement and winning potential increase, but the game complexity and triggering mechanism complexity increase

Engineering Contradiction:
Improvewinning potentialVSAvoidtriggering mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The progressive award system is segmented into multiple distinct levels (e.g., first progressive award level, second progressive award level) with different triggering conditions. Each level can be activated by specific symbol combinations or game events, allowing the complexity of multiple awards to be managed through modular segmentation rather than a monolithic complex system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The transmissive display serves as an intermediary element that visually communicates the progressive award levels and triggering conditions to players. It mediates between the complex internal triggering logic and the player interface, displaying award information and game state in an intuitive visual format without requiring players to understand the underlying complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If transmissive display technology is added to enhance the mechanical display, then the visual appeal and entertainment value improve, but the device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvevisual appealVSAvoidmanufacturing complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The transmissive display adds a new dimensional layer (video/optical dimension) over the existing mechanical display dimension. By superimposing video images on the mechanical display rather than replacing it, the system leverages the existing mechanical structure while adding visual enhancement capabilities, thereby reducing manufacturing complexity compared to a complete redesign.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The transmissive display component serves multiple functions: it enhances visual appeal through video images, communicates game information, displays progressive award levels, and can modify the appearance of mechanical display elements. This multi-functionality reduces the need for separate dedicated components for each function, thereby simplifying overall manufacturing.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8317585B2Wagering game triggering mechanism for use with multi-level progressive game
Publication Date: 2012.11.27 LNW GAMING INC
  • US8317585B2 patent drawing
  • US8317585B2 patent drawing
  • US8317585B2 patent drawing

AI summary

According to one aspect of the present invention, a method of conducting a wagering game is provided. The method allows an opportunity to achieve a first progressive award and a second progressive award. The method comprises the acts of receiving a primary wager from a player for playing the wagering game and initiating the wagering game. The method further includes the act of displaying a randomly selected outcome of the wagering game via a plurality of symbols. The plurality of symbols are selected from a set of symbols including a predetermined symbol. In response to the randomly selected outcome including a first number of the predetermined symbols, the method includes the act of triggering an event in which the first progressive award can be achieved. In response to the randomly selected outcome including a second number of the predetermined symbols, the method includes the act of triggering an event in which the second progressive award can be achieved.